Publication:
3D reconstruction of real objects with high resolution shape and texture

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Schmitt, F

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Publication Date

2004

Language

English

Type

Journal Article

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Abstract

We present a robust and accurate system for 3D reconstruction of real objects with high resolution shape and texture. Our reconstruction method is passive, the only information needed being 2D images obtained with a calibrated camera from different view angles as the object rotates on a turntable. The triangle surface model is obtained by a scheme combining octree construction and marching cubes algorithm, which is adapted to the shape from silhouette problem. We develop a texture mapping strategy based on surface particles to adequately address photography related problems such as inhomogeneous lighting, highlights and occlusion. Reconstruction results are included to demonstrate the attained quality.

Description

Source:

Image and Vision Computing

Publisher:

Elsevier

Keywords:

Subject

Computer science, artificial intelligence, Computer science, Software engineering, Computer science, Theory and methods, Engineering, electrical and electronic, Optics

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