Department of Media and Visual Arts2024-11-0920181875-479110.1007/s12369-017-0450-72-s2.0-85044783235http://dx.doi.org/10.1007/s12369-017-0450-7https://hdl.handle.net/20.500.14288/11651Including children in the design of technologies that will have an impact on their daily lives is one of the pillars of user-centered design. Educational robots are an example of such a technology where children’s involvement is important. However, the form in which this involvement should take place is still unclear. Children do not have a lot of experience with educational robots yet, while they do have some ideas of what robot could be like from popular media, such as BayMax from the Big Hero 6 movie. In this paper we describe two pilot studies to inform the development of an elicitation method focusing on form factors; a first study in which we have asked children between 8 and 15 years old to design their own classroom robot using a toolkit, the Robo2Box, and a second study where we have compared the use of the Robo2Box toolkit and clay as elicitation methods. We present the results of the two studies, and discuss the implications of the outcomes to inform further development of the Robo2Box for prototyping classroom robots by childrenRoboticsDeveloping a prototyping method for involving children in the design of classroom robotsJournal Article1875-4805428628900009Q2853