Publication: Perception of emotional expressions in different representations using facial feature points
dc.contributor.coauthor | Afzal, Shazia | |
dc.contributor.coauthor | Gao, Yujian | |
dc.contributor.coauthor | Robinson, Peter | |
dc.contributor.department | Department of Computer Engineering | |
dc.contributor.kuauthor | Sezgin, Tevfik Metin | |
dc.contributor.schoolcollegeinstitute | College of Engineering | |
dc.date.accessioned | 2024-11-09T23:00:36Z | |
dc.date.issued | 2009 | |
dc.description.abstract | Facial expression recognition is an enabling technology for affective computing. Many existing facial expression analysis systems rely on automatically tracked facial feature points. Although psychologists have studied emotion perception from manually specified or marker-based point-light displays, no formal study exists on the amount of emotional information conveyed through automatically tracked feature points. We assess the utility of automatically extracted feature points in conveying emotions for posed and naturalistic data and present results from an experiment that compared human raters' judgements of emotional expressions between actual video clips and three automatically generated representations of them. The implications for optimal face representation and creation of realistic animations are discussed. | |
dc.description.indexedby | Scopus | |
dc.description.openaccess | YES | |
dc.description.publisherscope | International | |
dc.description.sponsoredbyTubitakEu | N/A | |
dc.description.sponsorship | humaine | |
dc.description.sponsorship | University of Twente | |
dc.description.sponsorship | GaTE - Game research for training and entertainment | |
dc.description.sponsorship | PHILIPS | |
dc.description.sponsorship | IOP - Mens-Machine Interactie | |
dc.identifier.doi | 10.1109/ACII.2009.5349549 | |
dc.identifier.isbn | 9781-4244-4799-2 | |
dc.identifier.quartile | N/A | |
dc.identifier.scopus | 2-s2.0-77949411621 | |
dc.identifier.uri | https://doi.org/10.1109/ACII.2009.5349549 | |
dc.identifier.uri | https://hdl.handle.net/20.500.14288/8070 | |
dc.keywords | Affective Computing | |
dc.keywords | Automatically generated | |
dc.keywords | Emotional expressions | |
dc.keywords | Emotional information | |
dc.keywords | Enabling technologies | |
dc.keywords | Face representations | |
dc.keywords | Facial expression analysis | |
dc.keywords | Facial expression recognition | |
dc.keywords | Facial feature points | |
dc.keywords | Feature point | |
dc.keywords | Light display | |
dc.keywords | Video clips | |
dc.keywords | Gesture recognition | |
dc.keywords | Human computer interaction | |
dc.keywords | Intelligent computing | |
dc.keywords | Face recognition | |
dc.language.iso | eng | |
dc.publisher | ASME | |
dc.relation.ispartof | Proceedings - 2009 3rd International Conference on Affective Computing and Intelligent Interaction and Workshops, ACII 2009 | |
dc.subject | Computer engineering | |
dc.title | Perception of emotional expressions in different representations using facial feature points | |
dc.type | Conference Proceeding | |
dspace.entity.type | Publication | |
local.contributor.kuauthor | Sezgin, Tevfik Metin | |
local.publication.orgunit1 | College of Engineering | |
local.publication.orgunit2 | Department of Computer Engineering | |
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