Publication:
Exploring computational materials for fashion: recommendations for designing fashionable wearables

dc.contributor.coauthorBuruk, Oğuz Turan
dc.contributor.coauthorYılmaz, Sejda İnal
dc.contributor.coauthorCan, Kemal
dc.contributor.kuauthorÖzcan, Oğuzhan
dc.contributor.kuauthorGenç, Çağlar
dc.contributor.kuprofileFaculty Member
dc.contributor.kuprofilePhD Student
dc.contributor.researchcenterKU Arçelik Research Center for Creative Industries (KUAR) / KU Arçelik Yaratıcı Endüstriler Uygulama ve Araştırma Merkezi (KUAR)
dc.contributor.yokid12532
dc.contributor.yokidN/A
dc.date.accessioned2024-11-09T11:48:03Z
dc.date.issued2018
dc.description.abstractFashion is becoming an inevitable part of wearable devices. Yet, it is not clear how the cross-pollination between computational materials and fashion design might suggest directions for fashion designers who are unfamiliar to this concept. Exploring this territory is important for providing actionable directions to those individuals in exploring fashionable expressions. Therefore, we followed a three-pillared research through design method: (1) a design workshop with 14 fashion design and six engineering students, in which they created seven artifacts by exploring computational and fashion materials, (2) analysis of the workshop outcomes to extract design themes on how computational materials provided interactive opportunities for fashion designers, and (3) semi-structured interviews with 10 wearable design experts from different countries on the results of our analysis. Then, we refined our findings from feedback provided by the experts to finally formulate five design recommendations for designers along with the strategies that they can follow for applying them. In this respect, the recommendations we developed are as follows: (1) giving information through fabric augmentation, (2) defining bi-directional interaction between the contexts and garments, (3) controlling the form of the garments, (4) embellishing surfaces, and (5) supporting the three-dimensional shape of the garment with computational materials.
dc.description.fulltextYES
dc.description.indexedbyWoS
dc.description.indexedbyScopus
dc.description.issue3
dc.description.openaccessYES
dc.description.publisherscopeInternational
dc.description.sponsoredbyTubitakEuN/A
dc.description.sponsorshipN/A
dc.description.versionPublisher version
dc.description.volume12
dc.formatpdf
dc.identifier.embargoNO
dc.identifier.filenameinventorynoIR01875
dc.identifier.issn1991-3761
dc.identifier.quartileQ3
dc.identifier.scopus2-s2.0-85067304042
dc.identifier.urihttps://hdl.handle.net/20.500.14288/594
dc.identifier.wos454636000001
dc.keywordsFashion
dc.keywordsWearable devices
dc.keywordsHuman computer interaction
dc.languageEnglish
dc.publisherChinese Institute of Design
dc.relation.grantnoNA
dc.relation.urihttp://cdm21054.contentdm.oclc.org/cdm/ref/collection/IR/id/8554
dc.sourceInternational Journal of Design
dc.subjectArt
dc.subjectEngineering
dc.subjectSocial sciences
dc.titleExploring computational materials for fashion: recommendations for designing fashionable wearables
dc.typeJournal Article
dspace.entity.typePublication
local.contributor.authorid0000-0002-4410-3955
local.contributor.authoridN/A
local.contributor.kuauthorÖzcan, Oğuzhan
local.contributor.kuauthorGenç, Çağlar

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