Publication: Augmented tabletop games workshop
dc.contributor.coauthor | Toups, Zachary O. | |
dc.contributor.coauthor | LaLone, Nicolas | |
dc.contributor.coauthor | Tanenbaum, Joshua | |
dc.contributor.coauthor | Trammell, Aaron | |
dc.contributor.coauthor | Hammer, Jessica | |
dc.contributor.coauthor | Depping, Ansgar | |
dc.contributor.department | N/A | |
dc.contributor.kuauthor | Buruk, Oğuz Turan | |
dc.contributor.kuprofile | PhD Student | |
dc.contributor.researchcenter | KU Arçelik Research Center for Creative Industries (KUAR) / KU Arçelik Yaratıcı Endüstriler Uygulama ve Araştırma Merkezi (KUAR) | |
dc.contributor.schoolcollegeinstitute | Graduate School of Social Sciences and Humanities | |
dc.contributor.yokid | N/A | |
dc.date.accessioned | 2024-11-09T23:27:18Z | |
dc.date.issued | 2017 | |
dc.description.abstract | This workshop gathers researchers and practitioners interested in augmented tabletop games: physical games that include digital augmentation. Participants will compile ways of knowing for this unique research space and share their methods of research, demonstrating, where possible, through a research gaming and prototyping session. Post-workshop, we will assemble an online compendium for findings, which will include video sketches recorded during the workshop and an annotated bibliography. | |
dc.description.indexedby | WoS | |
dc.description.indexedby | Scopus | |
dc.description.openaccess | NO | |
dc.description.publisherscope | International | |
dc.description.sponsoredbyTubitakEu | N/A | |
dc.identifier.doi | 10.1145/3130859.3131443 | |
dc.identifier.isbn | 978-1-4503-5111-9 | |
dc.identifier.quartile | N/A | |
dc.identifier.scopus | 2-s2.0-85034747479 | |
dc.identifier.uri | http://dx.doi.org/10.1145/3130859.3131443 | |
dc.identifier.uri | https://hdl.handle.net/20.500.14288/11684 | |
dc.identifier.wos | 628992300078 | |
dc.keywords | Tabletop games | |
dc.keywords | Digital augmentation | |
dc.keywords | Tangible interaction | |
dc.language | English | |
dc.publisher | Association for Computing Machinery (ACM) | |
dc.source | Extended Abstracts Publication of The Annual Symposium on Computer-Human Interaction in Play (Chi Play'17 Extended Abstracts) | |
dc.subject | Computer science | |
dc.subject | Artificial intelligence | |
dc.subject | Computer science | |
dc.subject | Cybernetics | |
dc.subject | Computer science | |
dc.title | Augmented tabletop games workshop | |
dc.type | Conference proceeding | |
dspace.entity.type | Publication | |
local.contributor.authorid | 0000-0002-8655-5327 | |
local.contributor.kuauthor | Buruk, Oğuz Turan |