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Permanent URI for this collectionhttps://hdl.handle.net/20.500.14288/3
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Publication Metadata only Virtual collaboration tools for mixed-ability workspaces: a cross disability solidarity case from Turkey(Assoc Computing Machinery, 2023) Department of Media and Visual Arts; Yıldız, Zeynep; Subaşı, Özge; Department of Media and Visual Arts; Graduate School of Social Sciences and HumanitiesA growing body of literature on mixed-ability teams within HCI investigates how disabled and non-disabled people collaborate. Still, how diferent disabilities can interact in a mixed-ability team is underexplored, especially for long commitments and in non-western contexts. As an emerging perspective in accessibility studies in HCI, disability justice emphasizes the importance of cross-disability collaborations. Collaborative access, interdependence, and crossdisability dialogue are keys to building accessible mixed-ability interactions. We conducted ten in-depth interviews with the members of a unique mixed-ability team (which includes people with diferent physical disabilities) using the same workspace with crossdisability interactions in Turkey. We aim to understand the requirements for an accessible mixed-ability virtual workspace and to identify practical design considerations for cross-disability solidarityoriented virtual collaboration tools. To ensure equal access in virtual workspaces, we suggest implications for centering collective access, balancing external power dynamics, and supporting language and cultural diversities.Publication Metadata only Pluralistic methods in codesign: a co-speculation play method for feminist utopias in urban Turkiye(Taylor and Francis Ltd., 2024) Department of Media and Visual Arts; Subaşı, Özge; Apaydın, Pınar; Department of Media and Visual Arts; College of Social Sciences and Humanities; Graduate School of Social Sciences and HumanitiesThis article introduces a co-speculation method developed in urban Turkiye, economically, socially and politically fluctuating geography. This method leverages decolonial and feminist design studies to emphasise pluralism and the integration of underrepresented knowledge systems, thus benefiting from their valuable epistemological and methodological contributions. We show the details from the development of the feminist co-speculation method through co-design sessions, showcasing how it adapts to and is reshaped by the social realities in urban Turkiye.Publication Metadata only Yapay zeka ve doğrulama(Reflektif Sosyal Bilimler Dergisi, 2024) Department of Media and Visual Arts; Çamurdan, Suncem Koçer; Department of Media and Visual Arts; College of Social Sciences and HumanitiesPublication Metadata only Mind the whisper: enriching collocated social interactions in public places through audio narratives(Assoc Computing Machinery, 2022) Department of Media and Visual Arts; Genç, Hüseyin Uğur; Erdem, Duru; Yıldırım, Çaǧla; Coşkun, Aykut; Department of Media and Visual Arts; KU Arçelik Research Center for Creative Industries (KUAR) / KU Arçelik Yaratıcı Endüstriler Uygulama ve Araştırma Merkezi (KUAR); Graduate School of Social Sciences and Humanities; College of Social Sciences and HumanitiesThe quality of social interaction has great importance for psychological and physiological health. Previous research indicates that smartphones have adverse effects on collocated social interactions. Most HCI works addressed this issue by restricting smartphone use during social interactions. Diverging from previous work, we designed WHISPER, an audio narrative box that aims to enrich collocated social interactions without restricting mobile technology use. We conducted a user study in a cafe environment with 21 participants to understand how users react to WHISPER and how it would influence their social interactions. In this paper, we present the result of this study and discuss four implications for technologies designed to enhance collocated social interactions (Respectfulness, Balanced Ambiguity, Adaptability, and Being Targeted) and two implications for research touching upon the HCI work on Design for Behavior Change and Collocated Interactions (Designing responsible interventions for accommodating unintended outcomes and Quantifying the quality of social interactions).Publication Metadata only Informing the design of question-asking conversational agents for reflection(Springer Science and Business Media Deutschland GmbH, 2024) ; Department of Media and Visual Arts; Karaturhan, Pelin; Orhan, İlayda; Yantaç, Asım Evren; Department of Media and Visual Arts; Koç Üniversitesi KARMA Gerçeklik Teknolojileri Eğitim, Uygulama ve Yayma Merkezi (KARMA) / Koç University KARMA Mixed Reality Technologies Training, Implementation and Dissemination Centre (KARMA); KU Arçelik Research Center for Creative Industries (KUAR) / KU Arçelik Yaratıcı Endüstriler Uygulama ve Araştırma Merkezi (KUAR); Graduate School of Social Sciences and Humanities; College of Social Sciences and Humanities; School of Medicine;Reflecting on everyday experiences offers valuable insights and has the potential to enhance psychological well-being. Yet, only some have access to a facilitator for reflection. Conversational agents hold promise as companions for these discussions. We surveyed individuals with therapy experience to understand user needs and arrived at interaction strategies used in therapy. We then evaluated these strategies with five therapists and transformed our data, along with their input, into a set of interaction strategies to be used on conversational agents for reflection. We developed an AI chatbot prototype where we implemented these strategies and conducted a 1-week in-the-wild study with 34 participants to evaluate the interaction strategies and experiences of interacting with a chatbot for reflection. Findings reveal that participants are willing to engage with a chatbot, even with limited capabilities. Critical aspects include the chatbot’s contextual awareness, statement repetition, and human-like qualities. Successfully balancing questions with non-question statements is essential for a pleasurable dialogue-driven reflection. Our paper presents implications for future design and research studies. © The Author(s), under exclusive licence to Springer-Verlag London Ltd., part of Springer Nature 2024.Publication Metadata only The role of news in Alevi television channels: approaches to addressing both general and Alevi audiences(N/A, 2024) Department of Media and Visual Arts; Ünal, Nazlı Özkan; Department of Media and Visual Arts; College of Social Sciences and HumanitiesThis article examines the function of news media on Alevi television channels. The increased visibility of faith-based identity movements in the public sphere during the 1990s led to the study of these communities in media research. This study contributes to these discussions by focusing on news media, an area not yet extensively examined concerning faith communities. The research is based on an 18-month field study involving participant observation and in-depth interviews, focusing on the news production processes of Cem TV, Yol TV, and TV 10, during 2014 and 2015. The study argues that news media serves a dual function for faith communities like the Alevis, enabling them to address both a general audience and their own community simultaneously. Alevi broadcasters create news bulletins that appeal to a general audience while also including news relevant to Alevis. They achieve this in two ways. The first is by utilizing television technology to include an “Alevi news” segment at the beginning of the news, covering developments particularly relevant to Alevis. The second way is by maintaining a more “neutral” language in the news bulletins while expressing opinions on developments concerning Alevis in news and discussion programs. / Bu makale, Alevi televizyon kanallarında haber medyasının ne gibi bir işlevsellik kazandığını incelemektedir. 1990’larda artan inanç temelli kimlik hareketlerinin kamu alanında görünürlük kazanması, medya çalışmalarında bu toplulukların incelenmesine yol açmıştır. Bu çalışma, inanç toplulukları açısından henüz yeterince incelenmemiş bir alan olan haber medyasına odaklanarak bu tartışmalara katkıda bulunmaktadır. Araştırma, 2014-2015 yılları arasında yayın yapan Cem TV, Yol TV ve TV 10 kanallarının haber üretim süreçlerine odaklanan, 18 ay süren ve katılımcı gözlem ile derinlemesine mülakatlar içeren bir saha araştırmasına dayanmaktadır. Çalışma, haber medyasının Aleviler gibi inanç topluluklarının hem genel izleyiciye hem de kendi kitlesine aynı anda hitap etmesini sağlayan bir işlevselliği olduğunu savunur. Alevi yayıncılar haber bültenlerini hem Alevi olmayan genel bir kitleye hitap edecek hem de Alevileri içerecek bir haber diliyle oluşturmaktadır. Haberciler bunu, iki şekilde başarır. Televizyon teknolojisinin imkanlarını kullanarak haberin başına Alevileri özellikle ilgilendiren gelişmeleri kapsayan bir “Alevi haberleri” segmenti yerleştirmek bu yollardan ilkidir. İkincisi ise haber bülteninin dilini daha “tarafsız” olacak şekilde oluştururken, Alevileri ilgilendiren gelişmelerle ilgili görüş belirten yorumları haber ve tartışma programlarında dile getirmektirPublication Metadata only Designing for data sensemaking practices: a complex challenge(Association for Computing Machinery, 2024) Karahanoǧlu, Armaǧan; Department of Media and Visual Arts; Coşkun, Aykut; Department of Media and Visual Arts; College of Social Sciences and HumanitiesThe framework we presented here is a way to explain how self-trackers make sense of their data, translating them from numbers into meaningful insights. Understanding the data sensemaking process, however, is only the first step in designing for data sensemaking. Developing a new generation of tools that support individuals’ sensemaking practices is a significant challenge.Publication Metadata only Reading, play, and critical engagement with cultural heritage: associating children with orientalist paintings through an interactive picturebook(Routledge, 2023) Dinç, Betül Gaye; Department of Media and Visual Arts; Subaşı, Özge; Alaca, Ilgım Veryeri; Department of Media and Visual Arts; College of Social Sciences and HumanitiesPublication Metadata only Designing harvesting tools for olive trees: methodological reflections on exploring and incorporating plant perspectives in the early stages of design process(Taylor and Francis Ltd., 2024) Department of Media and Visual Arts; Yanlıç, Berre Su; Coşkun, Aykut; Department of Media and Visual Arts; KU Arçelik Research Center for Creative Industries (KUAR) / KU Arçelik Yaratıcı Endüstriler Uygulama ve Araştırma Merkezi (KUAR); Graduate School of Social Sciences and Humanities; College of Social Sciences and HumanitiesSustainability-focused design research is witnessing a change in approach with the emergence of More-than-human Design (MTHD), which challenges human-centered thinking by incorporating nonhuman perspectives into the design process. However, implementing MTHD presents challenges for design researchers and practitioners, such as understanding non-verbal species. Despite the techniques developed to facilitate such an understanding (e.g. contact zone), the growing literature on MTHD lacks studies reflecting on how these techniques are utilized in the design process. In this paper, we present a case study on designing olive harvesting tools from a MTH lens, where designers used contact zone, plant interviews, plant persona, and experience map to explore the perspectives of olive trees and incorporate them into ideas in collaboration with farmers and agricultural engineers. The results indicate the significance of reconsidering decentralization in MTHD from the standpoint of entanglements among techniques and incorporating various knowledge types to manage tensions arising from perspective shifts.Publication Metadata only ‘Disciplining the audience’: audience experiences with MUBI(SAGE Publications Ltd, 2024) Department of Media and Visual Arts; Ildır, Aslı; Department of Media and Visual Arts; College of Social Sciences and HumanitiesThrough the case of MUBI, this article inquires into the changing audience habits with the proliferation of video-on-demand services and the discourse of control and choice, increased mobility, and democratic access. Drawing on in-depth interviews with subscribers of MUBI Turkey, this article explores the ways the audience relates to the imagined audience that MUBI assumes, promotes, and celebrates as a cultural gatekeeper and artistic patron/expert;and how, in turn, being a MUBI user becomes a sign of cultural taste. This study argues that even though users appreciate MUBI’s limited choice model compared to Netflix, they still experience feelings such as frustration, stress, and inadequacy. These feelings mainly result from MUBI’s artistic authority over them, established through the discourse of expertise/artistic patronage and limited-time model. On the other hand, users do not automatically accept the service’s expertise. Some are more critical of it than other VOD services (such as Netflix) because they consider watching MUBI a form of ‘intellectual labor’. Even though MUBI discursively maintains the long-standing dichotomies of niche-mainstream, arthouse-popular cinema, or high-lowbrow culture, the users experience these dichotomies more complexly according to their multiple subject positions.