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Permanent URI for this collectionhttps://hdl.handle.net/20.500.14288/3

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    Droeye: introducing a social eye prototype for drones
    (Association for Computing Machinery (ACM), 2020) Obaid, Mohammad; Mubin, Omar; Brown, Scott Andrew; Otsuki, Mai; Kuzuoka, Hideaki; Department of Media and Visual Arts; Department of Media and Visual Arts; Yantaç, Asım Evren; Faculty Member; College of Social Sciences and Humanities; 52621
    A drone agent can benefit from exhibiting social cues, as introducing behavioral cues in robotic agents can enhance interaction trust and comfort with users. In this work, we introduce the development and setup of a responsive eye prototype (DroEye) mounted on a drone to demonstrate prominent social cues in Human-Drone Interaction. We describe possible attributes associated with the DroEye prototype and our future research directions to enhance the overall experience with social drones in our environment.
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    Publication
    Augmented tabletop games workshop
    (Association for Computing Machinery (ACM), 2017) Toups, Zachary O.; LaLone, Nicolas; Tanenbaum, Joshua; Trammell, Aaron; Hammer, Jessica; Depping, Ansgar; N/A; Buruk, Oğuz Turan; PhD Student; KU Arçelik Research Center for Creative Industries (KUAR) / KU Arçelik Yaratıcı Endüstriler Uygulama ve Araştırma Merkezi (KUAR); Graduate School of Social Sciences and Humanities; N/A
    This workshop gathers researchers and practitioners interested in augmented tabletop games: physical games that include digital augmentation. Participants will compile ways of knowing for this unique research space and share their methods of research, demonstrating, where possible, through a research gaming and prototyping session. Post-workshop, we will assemble an online compendium for findings, which will include video sketches recorded during the workshop and an annotated bibliography.