Publication:
Virtual dance mirror: a functional approach to avatar representation through movement in immersive VR

dc.contributor.coauthorÖztürk, Aslı
dc.contributor.coauthorTopal, Onur Sümer
dc.contributor.departmentDepartment of Media and Visual Arts
dc.contributor.departmentDepartment of Psychology
dc.contributor.departmentN/A
dc.contributor.departmentDepartment of Media and Visual Arts
dc.contributor.departmentDepartment of Psychology
dc.contributor.kuauthorYantaç, Asım Evren
dc.contributor.kuauthorEskenazi, Terry
dc.contributor.kuauthorAkbaş, Saliha
dc.contributor.kuauthorŞemsioğlu, Sinem
dc.contributor.kuauthorKuşçu, Kemal
dc.contributor.kuprofileFaculty Member
dc.contributor.schoolcollegeinstituteCollege of Social Sciences and Humanities
dc.contributor.schoolcollegeinstituteGraduate School of Social Sciences and Humanities
dc.contributor.schoolcollegeinstituteSchool of Medicine
dc.contributor.yokid52621
dc.contributor.yokid258780
dc.contributor.yokidN/A
dc.contributor.yokidN/A
dc.contributor.yokidN/A
dc.date.accessioned2024-11-09T13:51:46Z
dc.date.issued2022
dc.description.abstractImmersive Virtual Reality (VR) technologies offer new possibilities for studying embodied interaction with different sets of constraints and affordances for action-taking while using one's physical body. In this study, we designed and prototyped a VR dance experience, Virtual Dance Mirror, where a dancer's bodily movements are reflected on a 3D avatar model using a motion-capture suit. We investigated the novel possibilities for avatar design based on the expression of movements available for dancers in VR environment. After a preliminary briefing session, we conducted a user-study with five dancers with semi-structured interviews. Our findings support HCI literature on virtual body design to facilitate collaboration and non-verbal communication between VR users.
dc.description.fulltextYES
dc.description.indexedbyScopus
dc.description.openaccessYES
dc.description.publisherscopeInternational
dc.description.sponsoredbyTubitakEuN/A
dc.description.sponsorshipN/A
dc.description.versionPublisher version
dc.formatpdf
dc.identifier.doi10.1145/3537972.3538003
dc.identifier.embargoNO
dc.identifier.filenameinventorynoIR03816
dc.identifier.isbn9781450387163
dc.identifier.linkhttps://doi.org/10.1145/3537972.3538003
dc.identifier.quartileN/A
dc.identifier.scopus2-s2.0-85133842524
dc.identifier.urihttps://hdl.handle.net/20.500.14288/3959
dc.keywordsAvatar representation
dc.keywordsDance
dc.keywordsEmbodiment
dc.keywordsMovement
dc.keywordsVirtual reality
dc.languageEnglish
dc.publisherAssociation for Computing Machinery (ACM)
dc.relation.grantnoNA
dc.relation.urihttp://cdm21054.contentdm.oclc.org/cdm/ref/collection/IR/id/10674
dc.sourceACM International Conference Proceeding Series
dc.subjectMotion capture
dc.subjectContemporary dance
dc.subjectDancing
dc.titleVirtual dance mirror: a functional approach to avatar representation through movement in immersive VR
dc.typeConference proceeding
dspace.entity.typePublication
local.contributor.authorid0000-0002-3610-4712
local.contributor.authorid0000-0001-6777-0753
local.contributor.authoridN/A
local.contributor.authoridN/A
local.contributor.authoridN/A
local.contributor.kuauthorYantaç, Asım Evren
local.contributor.kuauthorEskenazi, Terry
local.contributor.kuauthorAkbaş, Saliha
local.contributor.kuauthorŞemsioğlu, Sinem
local.contributor.kuauthorKuşçu, Kemal
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relation.isOrgUnitOfPublication.latestForDiscovery483fa792-2b89-4020-9073-eb4f497ee3fd

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