Publication:
Coarse-to-fine surface reconstruction from silhouettes and range data using mesh deformation

dc.contributor.departmentN/A
dc.contributor.departmentDepartment of Computer Engineering
dc.contributor.kuauthorSahillioğlu, Yusuf
dc.contributor.kuauthorYemez, Yücel
dc.contributor.kuprofilePhD Student
dc.contributor.kuprofileFaculty Member
dc.contributor.otherDepartment of Computer Engineering
dc.contributor.schoolcollegeinstituteGraduate School of Sciences and Engineering
dc.contributor.schoolcollegeinstituteCollege of Engineering
dc.contributor.yokid215195
dc.contributor.yokid107907
dc.date.accessioned2024-11-10T00:10:10Z
dc.date.issued2010
dc.description.abstractWe present a coarse-to-fine surface reconstruction method based on mesh deformation to build watertight surface models of complex objects from their silhouettes and range data. The deformable mesh, which initially represents the object visual hull, is iteratively displaced towards the triangulated range surface using the line-of-sight information. Each iteration of the deformation algorithm involves smoothing and restructuring operations to regularize the surface evolution process. We define a non-shrinking and easy-to-compute smoothing operator that fairs the surface separately along its tangential and normal directions. The mesh restructuring operator, which is based on edge split, collapse and flip operations, enables the deformable mesh to adapt its shape to the object geometry without suffering from any geometrical distortions. By imposing appropriate minimum and maximum edge length constraints, the deformable mesh, hence the object surface, can be represented at increasing levels of detail. This coarse-to-fine strategy, that allows high resolution reconstructions even with deficient and irregularly sampled range data, not only provides robustness, but also significantly improves the computational efficiency of the deformation process. We demonstrate the performance of the proposed method on several real objects.
dc.description.indexedbyWoS
dc.description.indexedbyScopus
dc.description.issue3
dc.description.openaccessNO
dc.description.publisherscopeInternational
dc.description.sponsoredbyTubitakEuEU
dc.description.sponsorshipEuropean Network of Excellence 3DTV This work has been supported by the European Network of Excellence 3DTV (http://www.3dtv-research.org).
dc.description.volume114
dc.identifier.doi10.1016/j.cviu.2009.12.003
dc.identifier.eissn1090-235X
dc.identifier.issn1077-3142
dc.identifier.scopus2-s2.0-75749095500
dc.identifier.urihttp://dx.doi.org/10.1016/j.cviu.2009.12.003
dc.identifier.urihttps://hdl.handle.net/20.500.14288/17258
dc.identifier.wos275485000004
dc.keywordsCoarse-to-fine surface reconstruction
dc.keywordsShape from silhouette
dc.keywordsShape from optical triangulation
dc.keywordsMesh-based deformation
dc.keywordsLine-of-sight integration
dc.languageEnglish
dc.publisherAcademic Press Inc Elsevier Science
dc.sourceComputer Vision and Image Understanding
dc.subjectComputer Science
dc.subjectArtificial intelligence
dc.subjectElectrical electronics engineering
dc.titleCoarse-to-fine surface reconstruction from silhouettes and range data using mesh deformation
dc.typeJournal Article
dspace.entity.typePublication
local.contributor.authorid0000-0002-7997-4232
local.contributor.authorid0000-0002-7515-3138
local.contributor.kuauthorSahillioğlu, Yusuf
local.contributor.kuauthorYemez, Yücel
relation.isOrgUnitOfPublication89352e43-bf09-4ef4-82f6-6f9d0174ebae
relation.isOrgUnitOfPublication.latestForDiscovery89352e43-bf09-4ef4-82f6-6f9d0174ebae

Files