Publication:
DPFrag: trainable stroke fragmentation based on dynamic programming

dc.contributor.departmentDepartment of Computer Engineering
dc.contributor.facultymemberYes
dc.contributor.kuauthorSezgin, Tevfik Metin
dc.contributor.kuauthorTümen, Recep Sinan
dc.contributor.schoolcollegeinstituteCollege of Engineering
dc.date.accessioned2024-11-09T23:49:57Z
dc.date.issued2013
dc.description.abstractMany computer graphics applications must fragment freehand curves into sets of prespecified geometric primitives. For example, sketch recognition typically converts hand-drawn strokes into line and arc segments and then combines these primitives into meaningful symbols for recognizing drawings. However, current fragmentation methods' shortcomings make them impractical. For example, they require manual tuning, require excessive computational resources, or produce suboptimal solutions that rely on local decisions. DPFrag is an efficient, globally optimal fragmentation method that learns segmentation parameters from data and produces fragmentations by combining primitive recognizers in a dynamic-programming framework. The fragmentation is fast and doesn't require laborious and tedious parameter tuning. In experiments, it beat state-of-the-art methods on standard databases with only a handful of labeled examples.
dc.description.fulltextNo
dc.description.harvestedfromManual
dc.description.indexedbyWOS
dc.description.indexedbyScopus
dc.description.indexedbyPubMed
dc.description.openaccessNO
dc.description.peerreviewstatusN/A
dc.description.publisherscopeInternational
dc.description.readpublishN/A
dc.description.sponsoredbyTubitakEuN/A
dc.description.studentonlypublicationNo
dc.description.studentpublicationYes
dc.description.versionN/A
dc.identifier.WoSQuartileQ3
dc.identifier.doi10.1109/MCG.2012.124
dc.identifier.eissn1558-1756
dc.identifier.embargoN/A
dc.identifier.endpage67
dc.identifier.issn0272-1716
dc.identifier.issue5
dc.identifier.pubmed24808082
dc.identifier.scopus2-s2.0-84884489374
dc.identifier.startpage59
dc.identifier.urihttps://doi.org/10.1109/MCG.2012.124
dc.identifier.urihttps://hdl.handle.net/20.500.14288/14463
dc.identifier.volume33
dc.identifier.wos000323877000009
dc.language.isoeng
dc.publisherIEEE Computer Soc
dc.relation.affiliationKoç University
dc.relation.collectionKoç University Institutional Repository
dc.relation.ispartofIEEE Computer Graphics and Applications
dc.relation.openaccessN/A
dc.rightsN/A
dc.subjectComputer science
dc.subjectSoftware engineering
dc.titleDPFrag: trainable stroke fragmentation based on dynamic programming
dc.typeJournal Article
dspace.entity.typePublication
local.contributor.kuauthorTümen, Recep Sinan
local.contributor.kuauthorSezgin, Tevfik Metin
relation.isOrgUnitOfPublication89352e43-bf09-4ef4-82f6-6f9d0174ebae
relation.isOrgUnitOfPublication.latestForDiscovery89352e43-bf09-4ef4-82f6-6f9d0174ebae
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relation.isParentOrgUnitOfPublication.latestForDiscovery8e756b23-2d4a-4ce8-b1b3-62c794a8c164

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