Publication:
DPFrag: trainable stroke fragmentation based on dynamic programming

dc.contributor.departmentN/A
dc.contributor.departmentDepartment of Computer Engineering
dc.contributor.kuauthorTümen, Recep Sinan
dc.contributor.kuauthorSezgin, Tevfik Metin
dc.contributor.kuprofilePhD Student
dc.contributor.kuprofileFaculty Member
dc.contributor.otherDepartment of Computer Engineering
dc.contributor.schoolcollegeinstituteGraduate School of Sciences and Engineering
dc.contributor.schoolcollegeinstituteCollege of Engineering
dc.contributor.yokidN/A
dc.contributor.yokid18632
dc.date.accessioned2024-11-09T23:49:57Z
dc.date.issued2013
dc.description.abstractMany computer graphics applications must fragment freehand curves into sets of prespecified geometric primitives. For example, sketch recognition typically converts hand-drawn strokes into line and arc segments and then combines these primitives into meaningful symbols for recognizing drawings. However, current fragmentation methods' shortcomings make them impractical. For example, they require manual tuning, require excessive computational resources, or produce suboptimal solutions that rely on local decisions. DPFrag is an efficient, globally optimal fragmentation method that learns segmentation parameters from data and produces fragmentations by combining primitive recognizers in a dynamic-programming framework. The fragmentation is fast and doesn't require laborious and tedious parameter tuning. In experiments, it beat state-of-the-art methods on standard databases with only a handful of labeled examples.
dc.description.indexedbyWoS
dc.description.indexedbyScopus
dc.description.indexedbyPubMed
dc.description.issue5
dc.description.openaccessNO
dc.description.volume33
dc.identifier.doi10.1109/MCG.2012.124
dc.identifier.eissn1558-1756
dc.identifier.issn0272-1716
dc.identifier.scopus2-s2.0-84884489374
dc.identifier.urihttp://dx.doi.org/10.1109/MCG.2012.124
dc.identifier.urihttps://hdl.handle.net/20.500.14288/14463
dc.identifier.wos323877000009
dc.keywordsN/A
dc.languageEnglish
dc.publisherIEEE Computer Soc
dc.sourceIEEE Computer Graphics and Applications
dc.subjectComputer science
dc.subjectSoftware engineering
dc.titleDPFrag: trainable stroke fragmentation based on dynamic programming
dc.typeJournal Article
dspace.entity.typePublication
local.contributor.authorid0000-0002-5916-3088
local.contributor.authorid0000-0002-1524-1646
local.contributor.kuauthorTümen, Recep Sinan
local.contributor.kuauthorSezgin, Tevfik Metin
relation.isOrgUnitOfPublication89352e43-bf09-4ef4-82f6-6f9d0174ebae
relation.isOrgUnitOfPublication.latestForDiscovery89352e43-bf09-4ef4-82f6-6f9d0174ebae

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