Publication:
Motor memory in HCI

dc.contributor.coauthorPatibanda, Rakesh
dc.contributor.coauthorSemertzidis, Nathan Arthur
dc.contributor.coauthorScary, Michaela
dc.contributor.coauthorLa Delfa, Joseph Nathan
dc.contributor.coauthorBaytaş, Mehmet Aydin
dc.contributor.coauthorMartin-Niedecken, Anna Lisa
dc.contributor.coauthorStrohmeier, Paul
dc.contributor.coauthorFruchard, Bruno
dc.contributor.coauthorLeigh, Sang-Won
dc.contributor.coauthorMekler, Elisa D.
dc.contributor.coauthorNanayakkara, Suranga
dc.contributor.coauthorWiemeyer, Josef
dc.contributor.coauthorBerthouze, Nadia
dc.contributor.coauthorKunze, Kai
dc.contributor.coauthorRikakis, Thanassis
dc.contributor.coauthorKelliher, Aisling
dc.contributor.coauthorWarwick, Kevin
dc.contributor.coauthorVan Den Hoven, Elise
dc.contributor.coauthorMueller, Florian Floyd
dc.contributor.coauthorMann, Steve
dc.contributor.departmentN/A
dc.contributor.kuprofileN/A
dc.contributor.schoolcollegeinstituteN/A
dc.contributor.yokidN/A
dc.date.accessioned2024-11-09T23:07:43Z
dc.date.issued2020
dc.description.abstractThere is mounting evidence acknowledging that embodiment is foundational to cognition. In HCI, this understanding has been incorporated in concepts like embodied interaction, bodily play, and natural user-interfaces. However, while embodied cognition suggests a strong connection between motor activity and memory, we find the design of technological systems that target this connection to be largely overlooked. Considering this, we are provided with an opportunity to extend human capabilities through augmenting motor memory. Augmentation of motor memory is now possible with the advent of new and emerging technologies including neuromodulation, electric stimulation, brain-computer interfaces, and adaptive intelligent systems. This workshop aims to explore the possibility of augmenting motor memory using these and other technologies. In doing so, we stand to benefit not only from new technologies and interactions, but also a means to further study cognition.
dc.description.indexedbyScopus
dc.description.indexedbyWoS
dc.description.openaccessYES
dc.identifier.doi10.1145/3334480.3375163
dc.identifier.isbn9781-4503-6819-3
dc.identifier.linkhttps://www.scopus.com/inward/record.uri?eid=2-s2.0-85090190881&doi=10.1145%2f3334480.3375163&partnerID=40&md5=c3f604814c13c1d489ab9aaf679d80c5
dc.identifier.scopus2-s2.0-85090190881
dc.identifier.urihttps://dx.doi.org/10.1145/3334480.3375163
dc.identifier.urihttps://hdl.handle.net/20.500.14288/9181
dc.keywordsEmbodied cognition
dc.keywordsEmbodied interaction
dc.keywordsIntelligent systems
dc.keywordsMotor memory
dc.keywordsBrain computer interface
dc.keywordsElectrophysiology
dc.keywordsElectrotherapeutics
dc.keywordsHuman engineering
dc.keywordsIntelligent systems
dc.keywordsUser interfaces
dc.keywordsElectric stimulation
dc.keywordsEmbodied cognition
dc.keywordsEmbodied interaction
dc.keywordsEmerging technologies
dc.keywordsHuman capability
dc.keywordsNatural user interfaces
dc.keywordsNeuromodulation
dc.keywordsTechnological system
dc.keywordsAdaptive systems
dc.languageEnglish
dc.publisherACM SIGCHI
dc.sourceConference on Human Factors in Computing Systems - Proceedings
dc.subjectComputer software
dc.subjectHuman factors
dc.subjectHuman-computer interaction
dc.titleMotor memory in HCI
dc.typeConference proceeding
dspace.entity.typePublication
local.contributor.authoridN/A
local.contributor.kuauthorAndres, Josh

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