Publication:
Hands as a controller: user preferences for hand specific on-skin gestures

dc.contributor.coauthorCanat, Mert
dc.contributor.coauthorTezcan, Mustafa Ozan
dc.contributor.departmentDepartment of Psychology
dc.contributor.kuauthorBostan, İdil
dc.contributor.kuauthorBuruk, Oğuz Turan
dc.contributor.kuauthorGöksun, Tilbe
dc.contributor.kuauthorÖzcan, Oğuzhan
dc.contributor.kuprofileUndergraduate Student
dc.contributor.kuprofileFaculty Member
dc.contributor.kuprofileFaculty Member
dc.contributor.otherDepartment of Psychology
dc.contributor.researchcenterKU Arçelik Research Center for Creative Industries (KUAR) / KU Arçelik Yaratıcı Endüstriler Uygulama ve Araştırma Merkezi (KUAR)
dc.contributor.schoolcollegeinstituteCollege of Social Sciences and Humanities
dc.contributor.yokidN/A
dc.contributor.yokidN/A
dc.contributor.yokid47278
dc.contributor.yokid12532
dc.date.accessioned2024-11-09T12:26:06Z
dc.date.issued2017
dc.description.abstractHand-specific on-skin (HSoS) gestures are a trending interaction modality yet there is a gap in the field regarding users’ preferences about these gestures. Thus, we conducted a user-elicitation study collecting 957 gestures from 19 participants for 26 commands. Results indicate that (1) users use one hand as a reference object, (2) load different meanings to different parts of the hand, (3) give importance to hand-properties rather than the skin properties and (4) hands can turn into self-interfaces. Moreover, according to users’ subjective evaluations, (5) exclusive gestures are less tiring than the intuitive ones. We present users’ subjective evaluations regarding these and present a 33-element taxonomy to categorize them. Furthermore, we present two user-defined gesture sets; the intuitive set including users’ first choices and natural-feeling gestures, and the exclusive set which includes more creative gestures indigenous to this modality. Our findings can inspire and guide designers and developers of HSoS.
dc.description.fulltextYES
dc.description.openaccessYES
dc.description.publisherscopeInternational
dc.description.versionPublisher version
dc.formatpdf
dc.identifier.doi10.1145/3064663.3064766
dc.identifier.embargoNO
dc.identifier.filenameinventorynoIR00413
dc.identifier.isbn9781450349222
dc.identifier.linkhttps://doi.org/10.1145/3064663.3064766
dc.identifier.quartileN/A
dc.identifier.scopus2-s2.0-85022187328
dc.identifier.urihttps://hdl.handle.net/20.500.14288/1654
dc.keywordsMobile computing
dc.keywordsOn-skin input
dc.keywordsTouch input
dc.keywordsSkin gestures
dc.keywordsElicitation study
dc.keywordsTwo-hand input, free-hand interaction
dc.keywordsEvaluation/methodology
dc.keywordsInput devices and strategies
dc.keywordsInteraction styles
dc.languageEnglish
dc.publisherAssociation for Computing Machinery (ACM)
dc.relation.urihttp://cdm21054.contentdm.oclc.org/cdm/ref/collection/IR/id/4298
dc.sourceProceedings of the 2017 ACM: Conference Companion Publication on Designing Interactive Systems
dc.subjectPsychology
dc.subjectElicitation study
dc.titleHands as a controller: user preferences for hand specific on-skin gestures
dc.typeConference proceeding
dspace.entity.typePublication
local.contributor.authoridN/A
local.contributor.authoridN/A
local.contributor.authorid0000-0002-0190-7988
local.contributor.authorid0000-0002-4410-3955
local.contributor.kuauthorBostan, İdil
local.contributor.kuauthorBuruk, Oğuz Turan
local.contributor.kuauthorGöksun, Tilbe
local.contributor.kuauthorÖzcan, Oğuzhan
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relation.isOrgUnitOfPublication.latestForDiscoveryd5fc0361-3a0a-4b96-bf2e-5cd6b2b0b08c

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