Publication: Real-time audiovisual laughter detection
dc.contributor.coauthor | N/A | |
dc.contributor.department | N/A | |
dc.contributor.department | N/A | |
dc.contributor.department | Department of Computer Engineering | |
dc.contributor.department | Department of Computer Engineering | |
dc.contributor.department | Department of Computer Engineering | |
dc.contributor.kuauthor | Türker, Bekir Berker | |
dc.contributor.kuauthor | Buçinca, Zana | |
dc.contributor.kuauthor | Sezgin, Tevfik Metin | |
dc.contributor.kuauthor | Yemez, Yücel | |
dc.contributor.kuauthor | Erzin, Engin | |
dc.contributor.kuprofile | PhD Student | |
dc.contributor.kuprofile | Master Student | |
dc.contributor.kuprofile | Faculty Member | |
dc.contributor.kuprofile | Faculty Member | |
dc.contributor.kuprofile | Faculty Member | |
dc.contributor.other | Department of Computer Engineering | |
dc.contributor.schoolcollegeinstitute | Graduate School of Sciences and Engineering | |
dc.contributor.schoolcollegeinstitute | Graduate School of Sciences and Engineering | |
dc.contributor.schoolcollegeinstitute | College of Engineering | |
dc.contributor.schoolcollegeinstitute | College of Engineering | |
dc.contributor.schoolcollegeinstitute | College of Engineering | |
dc.contributor.yokid | N/A | |
dc.contributor.yokid | N/A | |
dc.contributor.yokid | 18632 | |
dc.contributor.yokid | 107907 | |
dc.contributor.yokid | 34503 | |
dc.date.accessioned | 2024-11-09T23:45:15Z | |
dc.date.issued | 2017 | |
dc.description.abstract | Laughter detection is an essential aspect towards effective human-computer interaction. This work primarily addresses the problem of laughter detection in a real-time environment. We utilize annotated audio and visual data collected from a Kinect sensor to identify discriminative features for audio and video, separately. We show how the features can be used with classifiers such as support vector machines (SVM). The two modalities are then fused into a single output to form a decision. We test our setup by emulating real-time data with Kinect sensor, and compare the results with the offline version of the setup. Our results indicate that our laughter detection system gives a promising performance for a real-time human-computer interactions. | |
dc.description.indexedby | WoS | |
dc.description.openaccess | NO | |
dc.identifier.doi | N/A | |
dc.identifier.isbn | 978-1-5090-6494-6 | |
dc.identifier.issn | 2165-0608 | |
dc.identifier.uri | N/A | |
dc.identifier.uri | https://hdl.handle.net/20.500.14288/13798 | |
dc.identifier.wos | 413813100461 | |
dc.keywords | Affective computing and interaction | |
dc.keywords | Applied machine learning | |
dc.keywords | Real-time laughter detection | |
dc.language | Turkish | |
dc.publisher | Ieee | |
dc.source | 2017 25th Signal Processing And Communications Applications Conference (Siu) | |
dc.subject | Acoustics | |
dc.subject | Computer science | |
dc.subject | Artificial intelligence | |
dc.subject | Engineering | |
dc.subject | Electrical and electronic engineering | |
dc.subject | Telecommunications | |
dc.title | Real-time audiovisual laughter detection | |
dc.title.alternative | Çok kipli ve gerçek zamanli gülme sezimi | |
dc.type | Conference proceeding | |
dspace.entity.type | Publication | |
local.contributor.authorid | N/A | |
local.contributor.authorid | N/A | |
local.contributor.authorid | 0000-0002-1524-1646 | |
local.contributor.authorid | 0000-0002-7515-3138 | |
local.contributor.authorid | 0000-0002-2715-2368 | |
local.contributor.kuauthor | Türker, Bekir Berker | |
local.contributor.kuauthor | Buçinca, Zana | |
local.contributor.kuauthor | Sezgin, Tevfik Metin | |
local.contributor.kuauthor | Yemez, Yücel | |
local.contributor.kuauthor | Erzin, Engin | |
relation.isOrgUnitOfPublication | 89352e43-bf09-4ef4-82f6-6f9d0174ebae | |
relation.isOrgUnitOfPublication.latestForDiscovery | 89352e43-bf09-4ef4-82f6-6f9d0174ebae |