Publication: Low-cost mixed reality simulator for industrial vehicle environments
| dc.conference.date | JUL 17-22, 2016 | |
| dc.conference.location | Toronto, Canada | |
| dc.conference.organizer | 8th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2016 and Held as Part of 18th International Conference on Human-Computer Interaction, HCI International 2016 | |
| dc.contributor.coauthor | Kade, Daniel | |
| dc.contributor.coauthor | Wallmyr, Markus | |
| dc.contributor.coauthor | Holstein, Tobias | |
| dc.contributor.coauthor | Lindell, Rikard | |
| dc.contributor.department | Department of Electrical and Electronics Engineering | |
| dc.contributor.department | Department of Media and Visual Arts | |
| dc.contributor.facultymember | Yes | |
| dc.contributor.kuauthor | Özcan, Oğuzhan | |
| dc.contributor.kuauthor | Ürey, Hakan | |
| dc.contributor.schoolcollegeinstitute | College of Engineering | |
| dc.contributor.schoolcollegeinstitute | College of Social Sciences and Humanities | |
| dc.date.accessioned | 2024-11-09T23:05:26Z | |
| dc.date.issued | 2016 | |
| dc.description.abstract | High-end industrial vehicle simulators are generally expensive and aim at providing a high level of realism. The access to such simulators is often a limited resource to researchers and developers who find themselves using a PC-based simulator instead. We challenge this approach by introducing a low-cost mixed reality simulator for industrial vehicles that allows to test new vehicle control concepts and design ideas in a rapid prototyping manner. Our simulator prototype consists of a head-mounted projection display, a CAVE-like room covered with a retro-reflective cloth and a rotatable chair with controls to steer an industrial vehicle. The created digital environment represents an obstacle course for an excavator and can be controlled by a joystick, a keyboard and can be explored by natural head movements. Performed user tests with 21 participants showed that the mixed reality simulator is perceived as more realistic, natural to use and provides a more immersive experience than a PC-based simulator with the same environment and controls. | |
| dc.description.fulltext | No | |
| dc.description.harvestedfrom | Manual | |
| dc.description.indexedby | Scopus | |
| dc.description.openaccess | YES | |
| dc.description.peerreviewstatus | N/A | |
| dc.description.publisherscope | International | |
| dc.description.readpublish | N/A | |
| dc.description.sponsoredbyTubitakEu | N/A | |
| dc.description.studentonlypublication | No | |
| dc.description.studentpublication | No | |
| dc.description.version | N/A | |
| dc.identifier.WoSQuartile | Q4 | |
| dc.identifier.doi | 10.1007/978-3-319-39907-2_57 | |
| dc.identifier.embargo | N/A | |
| dc.identifier.endpage | 608 | |
| dc.identifier.isbn | 9783319399065 | |
| dc.identifier.issn | 0302-9743 | |
| dc.identifier.scopus | 2-s2.0-84978890790 | |
| dc.identifier.startpage | 597 | |
| dc.identifier.uri | https://doi.org/10.1007/978-3-319-39907-2_57 | |
| dc.identifier.uri | https://hdl.handle.net/20.500.14288/8808 | |
| dc.identifier.volume | 9740 | |
| dc.keywords | Head-mounted projection display | |
| dc.keywords | Industrial vehicle simulator | |
| dc.keywords | Mixed reality | |
| dc.language.iso | eng | |
| dc.publisher | Springer Nature | |
| dc.relation.affiliation | Koç University | |
| dc.relation.collection | Koç University Institutional Repository | |
| dc.relation.ispartof | Lecture Notes in Computer Science | |
| dc.relation.openaccess | N/A | |
| dc.rights | N/A | |
| dc.subject | Computer science | |
| dc.title | Low-cost mixed reality simulator for industrial vehicle environments | |
| dc.type | Conference Proceeding | |
| dspace.entity.type | Publication | |
| local.contributor.kuauthor | Ürey, Hakan | |
| local.contributor.kuauthor | Özcan, Oğuzhan | |
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