Publication:
Low-cost mixed reality simulator for industrial vehicle environments

dc.conference.dateJUL 17-22, 2016
dc.conference.locationToronto, Canada
dc.conference.organizer8th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2016 and Held as Part of 18th International Conference on Human-Computer Interaction, HCI International 2016
dc.contributor.coauthorKade, Daniel
dc.contributor.coauthorWallmyr, Markus
dc.contributor.coauthorHolstein, Tobias
dc.contributor.coauthorLindell, Rikard
dc.contributor.departmentDepartment of Electrical and Electronics Engineering
dc.contributor.departmentDepartment of Media and Visual Arts
dc.contributor.facultymemberYes
dc.contributor.kuauthorÖzcan, Oğuzhan
dc.contributor.kuauthorÜrey, Hakan
dc.contributor.schoolcollegeinstituteCollege of Engineering
dc.contributor.schoolcollegeinstituteCollege of Social Sciences and Humanities
dc.date.accessioned2024-11-09T23:05:26Z
dc.date.issued2016
dc.description.abstractHigh-end industrial vehicle simulators are generally expensive and aim at providing a high level of realism. The access to such simulators is often a limited resource to researchers and developers who find themselves using a PC-based simulator instead. We challenge this approach by introducing a low-cost mixed reality simulator for industrial vehicles that allows to test new vehicle control concepts and design ideas in a rapid prototyping manner. Our simulator prototype consists of a head-mounted projection display, a CAVE-like room covered with a retro-reflective cloth and a rotatable chair with controls to steer an industrial vehicle. The created digital environment represents an obstacle course for an excavator and can be controlled by a joystick, a keyboard and can be explored by natural head movements. Performed user tests with 21 participants showed that the mixed reality simulator is perceived as more realistic, natural to use and provides a more immersive experience than a PC-based simulator with the same environment and controls.
dc.description.fulltextNo
dc.description.harvestedfromManual
dc.description.indexedbyScopus
dc.description.openaccessYES
dc.description.peerreviewstatusN/A
dc.description.publisherscopeInternational
dc.description.readpublishN/A
dc.description.sponsoredbyTubitakEuN/A
dc.description.studentonlypublicationNo
dc.description.studentpublicationNo
dc.description.versionN/A
dc.identifier.WoSQuartileQ4
dc.identifier.doi10.1007/978-3-319-39907-2_57
dc.identifier.embargoN/A
dc.identifier.endpage608
dc.identifier.isbn9783319399065
dc.identifier.issn0302-9743
dc.identifier.scopus2-s2.0-84978890790
dc.identifier.startpage597
dc.identifier.urihttps://doi.org/10.1007/978-3-319-39907-2_57
dc.identifier.urihttps://hdl.handle.net/20.500.14288/8808
dc.identifier.volume9740
dc.keywordsHead-mounted projection display
dc.keywordsIndustrial vehicle simulator
dc.keywordsMixed reality
dc.language.isoeng
dc.publisherSpringer Nature
dc.relation.affiliationKoç University
dc.relation.collectionKoç University Institutional Repository
dc.relation.ispartofLecture Notes in Computer Science
dc.relation.openaccessN/A
dc.rightsN/A
dc.subjectComputer science
dc.titleLow-cost mixed reality simulator for industrial vehicle environments
dc.typeConference Proceeding
dspace.entity.typePublication
local.contributor.kuauthorÜrey, Hakan
local.contributor.kuauthorÖzcan, Oğuzhan
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