Publication:
Learning from SimCity: An empirical study of Turkish adolescents

dc.contributor.coauthorTanes, Zeynep
dc.contributor.departmentDepartment of Psychology
dc.contributor.facultymemberYes
dc.contributor.kuauthorCemalcılar, Zeynep
dc.contributor.schoolcollegeinstituteCollege of Social Sciences and Humanities
dc.date.accessioned2024-11-09T23:59:46Z
dc.date.issued2010
dc.description.abstractSim City is a system simulation game frequently used in educational settings. This study investigates whether playing SimCity could change Turkish adolescents' perception of the city they live in. We hypothesized that playing the game would lead to perceptional changes in the players regarding their ideal and real cities. Two hundred forty eight 13-year old Turkish adolescents attending 7th grade constituted the sample. Ninety adolescents played the game for six weeks. Their scores on various perception variables on city issues were compared to those of the control group's. Results showed that students in the experimental group changed their expectations of an ideal city to resemble the game, expected city authorities to pay greater attention to city issues, and reported higher level of distrust to city authorities at the post-test compared to those in the control group. Findings are discussed in terms of the potential of SimCity in training informed citizens. (C) 2009 The Association for Professionals in Services for Adolescents. Published by Elsevier Ltd. All rights reserved.
dc.description.fulltextNo
dc.description.harvestedfromManual
dc.description.indexedbyWOS
dc.description.indexedbyScopus
dc.description.openaccessNO
dc.description.peerreviewstatusN/A
dc.description.publisherscopeInternational
dc.description.readpublishN/A
dc.description.sponsoredbyTubitakEuN/A
dc.description.studentonlypublicationNo
dc.description.studentpublicationNo
dc.description.versionN/A
dc.identifier.WoSQuartileQ1
dc.identifier.doi10.1016/j.adolescence.2009.10.007
dc.identifier.eissn1095-9254
dc.identifier.embargoN/A
dc.identifier.endpage739
dc.identifier.issn0140-1971
dc.identifier.issue5
dc.identifier.scopus2-s2.0-77956172430
dc.identifier.startpage731
dc.identifier.urihttps://doi.org/10.1016/j.adolescence.2009.10.007
dc.identifier.urihttps://hdl.handle.net/20.500.14288/15680
dc.identifier.volume33
dc.identifier.wos000283405100016
dc.keywordsSimulation games
dc.keywordsSimCity
dc.keywordsPerception of reality
dc.keywordsCultivation theory
dc.keywordsCity management
dc.keywordsUrban planning
dc.language.isoeng
dc.publisherWiley
dc.relation.affiliationKoç University
dc.relation.collectionKoç University Institutional Repository
dc.relation.ispartofJournal of Adolescence
dc.relation.openaccessN/A
dc.rightsN/A
dc.subjectPsychology, developmental
dc.titleLearning from SimCity: An empirical study of Turkish adolescents
dc.typeJournal Article
dspace.entity.typePublication
local.contributor.kuauthorCemalcılar, Zeynep
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