Publication:
Through the glance mug: a familiar artefact to support opportunistic search in meetings

dc.contributor.departmentDepartment of Electrical and Electronics Engineering
dc.contributor.departmentDepartment of Media and Visual Arts
dc.contributor.departmentDepartment of Psychology
dc.contributor.departmentGraduate School of Sciences and Engineering
dc.contributor.departmentGraduate School of Social Sciences and Humanities
dc.contributor.departmentKUAR (KU Arçelik Research Center for Creative Industries)
dc.contributor.kuauthorAkyürek, Ekin
dc.contributor.kuauthorBörütecene, Ahmet
dc.contributor.kuauthorBostan, İdil
dc.contributor.kuauthorGenç, Çağlar
dc.contributor.kuauthorGöksun, Tilbe
dc.contributor.kuauthorÖzcan, Oğuzhan
dc.contributor.kuauthorSabuncuoğlu, Alpay
dc.contributor.kuauthorTemuzkuşu, İlker
dc.contributor.schoolcollegeinstituteCollege of Engineering
dc.contributor.schoolcollegeinstituteCollege of Social Sciences and Humanities
dc.contributor.schoolcollegeinstituteGRADUATE SCHOOL OF SCIENCES AND ENGINEERING
dc.contributor.schoolcollegeinstituteGRADUATE SCHOOL OF SOCIAL SCIENCES AND HUMANITIES
dc.contributor.schoolcollegeinstituteResearch Center
dc.date.accessioned2024-11-10T00:10:56Z
dc.date.issued2018
dc.description.abstractDuring collocated meetings, the spontaneous need for information, called opportunistic search, might arise while conversing. However, using smartphones to look up information might be disruptive, disrespectful or even embarrassing in social contexts. We propose an alternative instrument for this practice: Glance Mug, A touch-sensitive mug prototype that listens to the conversation and displays browsable content-driven results on its inner screen. We organized 15 pairs of one-to-one meetings between students to gather user reflections. the user study revealed that the mug has the potential for supporting instant search and affords sufficient subtlety to conceal user actions. Yet, it provoked some anxiety for the users in maintaining eye contact with their partners. Our main contributions are the context-aware mug concept tested in a real-life setting and the analysis through Hornecker and Buur's Tangible interaction Framework that discusses its design space, and its impact on the users and social interaction.
dc.description.indexedbyWOS
dc.description.indexedbyScopus
dc.description.openaccessNO
dc.description.publisherscopeInternational
dc.description.sponsoredbyTubitakEuN/A
dc.identifier.doi10.1145/3173225.3173236
dc.identifier.isbn978-1-4503-5568-1
dc.identifier.quartileN/A
dc.identifier.scopus2-s2.0-85046724012
dc.identifier.urihttps://doi.org/10.1145/3173225.3173236
dc.identifier.urihttps://hdl.handle.net/20.500.14288/17384
dc.identifier.wos476944600090
dc.keywordsComputer-mediated communication
dc.keywordsTangible interaction
dc.keywordsSmart mug
dc.keywordsCollocated interaction
dc.keywordsSubtle interaction
dc.keywordsImpression management
dc.language.isoeng
dc.publisherAssoc Computing Machinery
dc.relation.ispartofProceedings of the Twelfth international Conference on Tangible, Embedded, and Embodied interaction (Tei'18)
dc.subjectComputer science
dc.subjectTheory methods
dc.subjectEngineering
dc.subjectElectrical electronic engineering
dc.titleThrough the glance mug: a familiar artefact to support opportunistic search in meetings
dc.typeConference Proceeding
dspace.entity.typePublication
local.contributor.kuauthorBörütecene, Ahmet
local.contributor.kuauthorBostan, İdil
local.contributor.kuauthorAkyürek, Ekin
local.contributor.kuauthorSabuncuoğlu, Alpay
local.contributor.kuauthorTemuzkuşu, İlker
local.contributor.kuauthorGenç, Çağlar
local.contributor.kuauthorGöksun, Tilbe
local.contributor.kuauthorÖzcan, Oğuzhan
local.publication.orgunit1GRADUATE SCHOOL OF SOCIAL SCIENCES AND HUMANITIES
local.publication.orgunit1College of Social Sciences and Humanities
local.publication.orgunit1College of Engineering
local.publication.orgunit1GRADUATE SCHOOL OF SCIENCES AND ENGINEERING
local.publication.orgunit1Research Center
local.publication.orgunit2Department of Psychology
local.publication.orgunit2Department of Electrical and Electronics Engineering
local.publication.orgunit2Department of Media and Visual Arts
local.publication.orgunit2KUAR (KU Arçelik Research Center for Creative Industries)
local.publication.orgunit2Graduate School of Sciences and Engineering
local.publication.orgunit2Graduate School of Social Sciences and Humanities
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