Publication: Dreaming of immersive interactions to navigate forced distributed collaboration during Covid-19
dc.contributor.department | Department of Media and Visual Arts | |
dc.contributor.department | N/A | |
dc.contributor.kuauthor | Bakırlıoğlu, Yekta | |
dc.contributor.kuauthor | Coşkun, Aykut | |
dc.contributor.kuauthor | Ramirez Galleguillos, María Laura | |
dc.contributor.kuprofile | Researcher | |
dc.contributor.kuprofile | Faculty Member | |
dc.contributor.other | Department of Media and Visual Arts | |
dc.contributor.schoolcollegeinstitute | College of Social Sciences and Humanities | |
dc.contributor.schoolcollegeinstitute | Graduate School of Social Sciences and Humanities | |
dc.contributor.yokid | 164439 | |
dc.contributor.yokid | 165306 | |
dc.contributor.yokid | N/A | |
dc.date.accessioned | 2024-11-09T12:11:49Z | |
dc.date.issued | 2020 | |
dc.description.abstract | NA | |
dc.description.fulltext | YES | |
dc.description.indexedby | Scopus | |
dc.description.openaccess | YES | |
dc.description.publisherscope | International | |
dc.description.sponsoredbyTubitakEu | EU | |
dc.description.sponsorship | European Union (EU) | |
dc.description.sponsorship | Horizon 2020 | |
dc.description.sponsorship | Research and Innovation Program | |
dc.description.sponsorship | Project Pop-Machina | |
dc.description.version | Author's final manuscript | |
dc.identifier.doi | 10.1145/3414462 | |
dc.identifier.embargo | NO | |
dc.identifier.filenameinventoryno | IR03421 | |
dc.identifier.issn | 1072-5520 | |
dc.identifier.link | https://doi.org/10.1145/3414462 | |
dc.identifier.quartile | N/A | |
dc.identifier.scopus | 2-s2.0-85095583033 | |
dc.identifier.uri | https://hdl.handle.net/20.500.14288/1104 | |
dc.language | English | |
dc.publisher | Association for Computing Machinery (ACM) | |
dc.relation.grantno | 821479 | |
dc.relation.uri | http://cdm21054.contentdm.oclc.org/cdm/ref/collection/IR/id/10153 | |
dc.source | Interactions | |
dc.subject | Applied computing | |
dc.subject | Human-centered computing | |
dc.subject | Human computer interaction (HCI) | |
dc.title | Dreaming of immersive interactions to navigate forced distributed collaboration during Covid-19 | |
dc.type | Other | |
dc.type.other | Opinion | |
dspace.entity.type | Publication | |
local.contributor.authorid | 0000-0001-6949-0683 | |
local.contributor.authorid | 0000-0002-0859-585X | |
local.contributor.authorid | N/A | |
local.contributor.kuauthor | Bakırlıoğlu, Yekta | |
local.contributor.kuauthor | Coşkun, Aykut | |
local.contributor.kuauthor | Ramirez Galleguillos, María Laura | |
relation.isOrgUnitOfPublication | 483fa792-2b89-4020-9073-eb4f497ee3fd | |
relation.isOrgUnitOfPublication.latestForDiscovery | 483fa792-2b89-4020-9073-eb4f497ee3fd |
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