Publication: E-sports and gaming houses in Turkey: gender, labor and affect
Files
Program
Design, Technology and Society
KU-Authors
KU Authors
Co-Authors
Authors
Can, Önder
Advisor
Bulut, Ergin
Publication Date
2018
Language
English
Type
Thesis
Journal Title
Journal ISSN
Volume Title
Abstract
Description
38 leaves : illustrations ; 30 cm.
Source:
Publisher:
Koç University
Keywords:
Subject
Video games, Electronic games, Video games and teenagers, Video games industry, Economics, Esports, Precarity, Gender, Liberalism, Labor, Affect, Subjectivity, Masculinity, Digital labor, Playbor, Entrepreneurial self, Embodiment, Love, Video games, Gamers, Bilgisayar oyunu, Bilgisayar oyunu oyuncusu, Espor