Publication:
E-sports and gaming houses in Turkey: gender, labor and affect

Thumbnail Image

Organizational Units

Program

Design, Technology and Society

KU-Authors

KU Authors

Co-Authors

Authors

Can, Önder

Advisor

Bulut, Ergin

Publication Date

2018

Language

English

Type

Thesis

Journal Title

Journal ISSN

Volume Title

Abstract

Description

38 leaves : illustrations ; 30 cm.

Source:

Publisher:

Koç University

Keywords:

Subject

Video games, Electronic games, Video games and teenagers, Video games industry, Economics, Esports, Precarity, Gender, Liberalism, Labor, Affect, Subjectivity, Masculinity, Digital labor, Playbor, Entrepreneurial self, Embodiment, Love, Video games, Gamers, Bilgisayar oyunu, Bilgisayar oyunu oyuncusu, Espor

Citation

Endorsement

Review

Supplemented By

Referenced By

6

Views

0

Downloads