Publication:
Shape from silhouette using topology-adaptive mesh deformation

dc.contributor.departmentDepartment of Computer Engineering
dc.contributor.departmentGraduate School of Sciences and Engineering
dc.contributor.departmentMVGL (Multimedia, Vision and Graphics Laboratory)
dc.contributor.facultymemberYes
dc.contributor.kuauthorSahillioğlu, Yusuf
dc.contributor.kuauthorYemez, Yücel
dc.contributor.schoolcollegeinstituteCollege of Engineering
dc.contributor.schoolcollegeinstituteGRADUATE SCHOOL OF SCIENCES AND ENGINEERING
dc.contributor.schoolcollegeinstituteLaboratory
dc.date.accessioned2024-11-09T23:18:36Z
dc.date.issued2009
dc.description.abstractWe present a computationally efficient and robust shape from silhouette method based on topology-adaptive mesh deformation, which can produce accurate, smooth, and topologically consistent 3D mesh models of complex real objects. The deformation scheme is based on the conventional snake model coupled with local mesh transform operations that control the resolution and uniformity of the deformable mesh. Based on minimum and maximum edge length constraints imposed on the mesh, we describe a fast collision detection method which is crucial for computational efficiency of the reconstruction process. The topology of the deformable mesh, which is initially zero genus, can be modified whenever necessary by merging operations in a controlled and robust manner by exploiting the topology information available in the silhouette images. The performance of the proposed shape from silhouette technique is demonstrated on several real objects.
dc.description.fulltextNo
dc.description.harvestedfromManual
dc.description.indexedbyWOS
dc.description.indexedbyScopus
dc.description.openaccessNO
dc.description.peerreviewstatusN/A
dc.description.publisherscopeInternational
dc.description.readpublishN/A
dc.description.sponsoredbyTubitakEuTÜBİTAK
dc.description.sponsorshipThis work has been supported by TUBITAK under the project EEEAG-105E143 and by the European Network of Excellence 3DTV ( www.3dtv-research.org ).
dc.description.studentonlypublicationNo
dc.description.studentpublicationYes
dc.description.versionN/A
dc.identifier.WoSQuartileQ2
dc.identifier.doi10.1016/j.patrec.2009.05.012
dc.identifier.eissn1872-7344
dc.identifier.embargoN/A
dc.identifier.endpage1207
dc.identifier.grantnoEEEAG-105E143
dc.identifier.issn0167-8655
dc.identifier.issue13
dc.identifier.scopus2-s2.0-68149150994
dc.identifier.startpage1198
dc.identifier.urihttps://doi.org/10.1016/j.patrec.2009.05.012
dc.identifier.urihttps://hdl.handle.net/20.500.14288/10410
dc.identifier.volume30
dc.identifier.wos000269943800006
dc.keywordsShape From silhouette
dc.keywordsSurface reconstruction
dc.keywordsMesh deformation
dc.keywordsRobust topology control 3D objects
dc.keywordsReconstruction
dc.keywordsSurface
dc.keywordsFusion
dc.language.isoeng
dc.publisherElsevier
dc.relation.affiliationKoç University
dc.relation.collectionKoç University Institutional Repository
dc.relation.ispartofPattern Recognition Letters
dc.relation.openaccessN/A
dc.rightsN/A
dc.subjectComputer Science
dc.subjectArtificial intelligence
dc.subjectTelecommunication networks
dc.subjectReconstruction process
dc.subjectRobust topology control
dc.titleShape from silhouette using topology-adaptive mesh deformation
dc.typeJournal Article
dspace.entity.typePublication
local.contributor.kuauthorYemez, Yücel
local.contributor.kuauthorSahillioğlu, Yusuf
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