Publication:
Prototyping products using web-based AI tools: designing a tangible programming environment with children

dc.contributor.departmentKUIS AI (Koç University & İş Bank Artificial Intelligence Center)
dc.contributor.departmentGraduate School of Sciences and Engineering
dc.contributor.kuauthorPhD Student, Sabuncuoğlu, Alpay
dc.contributor.kuauthorFaculty Member, Sezgin, Tevfik Metin
dc.contributor.schoolcollegeinstituteCollege of Engineering
dc.contributor.schoolcollegeinstituteGRADUATE SCHOOL OF SCIENCES AND ENGINEERING
dc.contributor.schoolcollegeinstituteResearch Center
dc.date.accessioned2024-11-09T13:13:49Z
dc.date.issued2022
dc.description.abstractA wide variety of children's products such as mobile apps, toys, and assistant systems now have integrated smart features. Designing such AI-powered products with children, the users, is essential. Using high-fidelity prototypes can be a means to reveal children's needs and behaviors with AI-powered systems. Yet, a prototype that can show unpredictable features similar to the final AI-powered product can be expensive. A more manageable and inexpensive solution is using web-based AI prototyping tools such as Teachable Machine. In this work, we developed a Teachable Machine-powered game-development environment to inform our tangible programming environment's design decisions. Using this kind of an AI-powered high-fidelity prototype in the research process allowed us to observe children in a very similar setting to our final AI-powered product and extract design considerations. This paper reports our experience of prototyping AI-powered solutions with children and shares our design considerations for children's self-made tangible representations.
dc.description.fulltextYES
dc.description.indexedbyScopus
dc.description.openaccessYES
dc.description.publisherscopeInternational
dc.description.sponsoredbyTubitakEuTÜBİTAK
dc.description.sponsorshipScientific and Technological Research Council of Turkey (TÜBİTAK)
dc.description.sponsorshipKoç Üniversitesi İş Bankası Yapay Zeka Uygulama ve Araştırma Merkezi (KUIS AI)/ Koç University İş Bank Artificial Intelligence Center (KUIS AI)
dc.description.versionPublisher version
dc.identifier.doi10.1145/3535227.3535239
dc.identifier.embargoNO
dc.identifier.filenameinventorynoIR03797
dc.identifier.isbn9.78145E+12
dc.identifier.quartileN/A
dc.identifier.scopus2-s2.0-85133271320
dc.identifier.urihttps://doi.org/10.1145/3535227.3535239
dc.keywordsChild-AI interaction
dc.keywordsCo-creation with AI
dc.keywordsCo-design with children
dc.keywordsTangible programming
dc.language.isoeng
dc.publisherAssociation for Computing Machinery (ACM)
dc.relation.grantno218K436
dc.relation.ispartofACM International Conference Proceeding Series
dc.relation.urihttp://cdm21054.contentdm.oclc.org/cdm/ref/collection/IR/id/10646
dc.subjectEngineering
dc.titlePrototyping products using web-based AI tools: designing a tangible programming environment with children
dc.typeConference Proceeding
dspace.entity.typePublication
local.contributor.kuauthorSezgin, Tevfik Metin
local.contributor.kuauthorSabuncuoğlu, Alpay
local.publication.orgunit1College of Engineering
local.publication.orgunit1GRADUATE SCHOOL OF SCIENCES AND ENGINEERING
local.publication.orgunit1Research Center
local.publication.orgunit2KUIS AI (Koç University & İş Bank Artificial Intelligence Center)
local.publication.orgunit2Graduate School of Sciences and Engineering
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