Publication:
Segmentation and recognition of offline sketch scenes using dynamic programming

dc.contributor.coauthorN/A
dc.contributor.departmentN/A
dc.contributor.departmentDepartment of Computer Engineering
dc.contributor.kuauthorTümen, Recep Sinan
dc.contributor.kuauthorSezgin, Tevfik Metin
dc.contributor.kuprofilePhD Student
dc.contributor.kuprofileFaculty Member
dc.contributor.otherDepartment of Computer Engineering
dc.contributor.schoolcollegeinstituteGraduate School of Sciences and Engineering
dc.contributor.schoolcollegeinstituteCollege of Engineering
dc.contributor.schoolcollegeinstituteCollege of Engineering
dc.contributor.schoolcollegeinstituteN/A
dc.contributor.yokidN/A
dc.contributor.yokid18632
dc.date.accessioned2024-11-09T23:28:37Z
dc.date.issued2022
dc.description.abstractSketch recognition aims to segment and identify objects in a collection of hand-drawn strokes. In general, segmentation is a computationally demanding process since it requires searching through a large number of possible recognition hypotheses. It has been shown that, if the drawing order of the strokes is known, as in the case of online drawing, a class of efficient recognition algorithms becomes applicable. In this article, we introduce a method that achieves efficient segmentation and recognition in offline drawings by combining dynamic programming with a novel stroke ordering method. Through rigorous evaluation, we demonstrate that the combined system is efficient as promised, and either beats or matches the state of the art in well-established databases and benchmarks.
dc.description.indexedbyWoS
dc.description.indexedbyScopus
dc.description.issue1
dc.description.openaccessNO
dc.description.volume42
dc.identifier.doi10.1109/MCG.2021.3069863
dc.identifier.eissn1558-1756
dc.identifier.issn0272-1716
dc.identifier.scopus2-s2.0-85103785354
dc.identifier.urihttp://dx.doi.org/10.1109/MCG.2021.3069863
dc.identifier.urihttps://hdl.handle.net/20.500.14288/11923
dc.identifier.wos748254800016
dc.keywordsImage segmentation
dc.keywordsHeuristic algorithms
dc.keywordsDynamic programming
dc.keywordsSearch problems
dc.keywordsTerminology
dc.keywordsShape
dc.keywordsProgramming
dc.languageEnglish
dc.publisherIeee Computer Soc
dc.sourceIeee Computer Graphics And Applications
dc.subjectComputer science
dc.subjectSoftware engineering
dc.titleSegmentation and recognition of offline sketch scenes using dynamic programming
dc.typeJournal Article
dspace.entity.typePublication
local.contributor.authorid0000-0002-5916-3088
local.contributor.authorid0000-0002-1524-1646
local.contributor.kuauthorTümen, Recep Sinan
local.contributor.kuauthorSezgin, Tevfik Metin
relation.isOrgUnitOfPublication89352e43-bf09-4ef4-82f6-6f9d0174ebae
relation.isOrgUnitOfPublication.latestForDiscovery89352e43-bf09-4ef4-82f6-6f9d0174ebae

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