Publication:
Multilevel representation and transmission of real objects with progressive octree particles

dc.contributor.coauthorSchmitt, Francis
dc.contributor.departmentDepartment of Computer Engineering
dc.contributor.kuauthorYemez, Yücel
dc.contributor.schoolcollegeinstituteCollege of Engineering
dc.date.accessioned2024-11-09T23:05:25Z
dc.date.issued2003
dc.description.abstractWe present a multilevel representation scheme adapted to storage, progressive transmission, and rendering of dense data sampled on the surface of real objects. Geometry and object attributes, such as color and normal, are encoded in terms of surface particles associated to a hierarchical space partitioning based on an octree. Appropriate ordering of surface particles results in a compact multilevel representation without increasing the size of the uniresolution model corresponding to the highest level of detail. This compact representation can progressively be decoded by the viewer and transformed by a fast direct triangulation technique into a sequence of triangle meshes with increasing levels of detail. The representation requires approximately 5 bits per particle (2.5 bits per triangle) to encode the basic geometrical structure. The vertex positions can then be refined by means of additional precision bits, resulting in 5 to 9 bits per triangle for representing a 12-bit quantized geometry. The proposed representation scheme is demonstrated with the surface data of various real objects.
dc.description.indexedbyWOS
dc.description.indexedbyScopus
dc.description.issue4
dc.description.openaccessYES
dc.description.publisherscopeInternational
dc.description.sponsoredbyTubitakEuN/A
dc.description.volume9
dc.identifier.doi10.1109/TVCG.2003.1260748
dc.identifier.eissn1941-0506
dc.identifier.issn1077-2626
dc.identifier.quartileQ1
dc.identifier.scopus2-s2.0-0242579151
dc.identifier.urihttps://doi.org/10.1109/TVCG.2003.1260748
dc.identifier.urihttps://hdl.handle.net/20.500.14288/8802
dc.identifier.wos186045500010
dc.keywordsMultiresolution 3D models
dc.keywordsProgressive representation
dc.keywordsSurface particles
dc.keywordsOctree
dc.keywordsLevels of detail
dc.keywordsDirect triangulation
dc.language.isoeng
dc.publisherIEEE Computer Soc
dc.relation.ispartofIEEE Transactions on Visualization and Computer Graphics
dc.subjectComputer science, software engineering
dc.titleMultilevel representation and transmission of real objects with progressive octree particles
dc.typeJournal Article
dspace.entity.typePublication
local.contributor.kuauthorYemez, Yücel
local.publication.orgunit1College of Engineering
local.publication.orgunit2Department of Computer Engineering
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relation.isOrgUnitOfPublication.latestForDiscovery89352e43-bf09-4ef4-82f6-6f9d0174ebae
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