Publication:
Governance through philitainment: playing the benevolent subject

dc.contributor.coauthorMejia, Robert
dc.contributor.coauthorMcCarthy, Cameron
dc.contributor.departmentDepartment of Media and Visual Arts
dc.contributor.kuauthorBulut, Ergin
dc.contributor.schoolcollegeinstituteCollege of Social Sciences and Humanities
dc.date.accessioned2024-11-10T00:02:45Z
dc.date.issued2014
dc.description.abstractThis article analyzes Free Rice within the context of the rise of the ludic sublime, where video games are hailed as the solution to highly sophisticated political problems. As part of what we call practices of philitainment, Free Rice, we argue, functions within the political domain of what Jodi Dean has termed communicative capitalism and therefore both captures resistance and actually solidifies global capitalism. Ultimately, this case study of Free Rice reveals ways in which practices of philitainment signal the proliferation of a convergence between the technological sublime and neoliberal politics through which the disinvestment of the state from social problems is legitimized and reproduced through a reconfiguration of citizenship in terms of techno-consumerism.
dc.description.indexedbyWOS
dc.description.indexedbyScopus
dc.description.issue4
dc.description.openaccessNO
dc.description.publisherscopeInternational
dc.description.sponsoredbyTubitakEuN/A
dc.description.volume11
dc.identifier.doi10.1080/14791420.2014.951948
dc.identifier.eissn1479-4233
dc.identifier.issn1479-1420
dc.identifier.scopus2-s2.0-84912052420
dc.identifier.urihttps://doi.org/10.1080/14791420.2014.951948
dc.identifier.urihttps://hdl.handle.net/20.500.14288/16192
dc.identifier.wos345370500003
dc.keywordsDigital games
dc.keywordsCritical theory
dc.keywordsGovernmentality
dc.keywordsPhilitainment
dc.keywordsDevelopment
dc.language.isoeng
dc.publisherRoutledge Journals, Taylor and Francis Ltd
dc.relation.ispartofCommunication and Critical-Cultural Studies
dc.subjectCultural studies
dc.subjectCommunication
dc.titleGovernance through philitainment: playing the benevolent subject
dc.typeJournal Article
dspace.entity.typePublication
local.contributor.kuauthorBulut, Ergin
local.publication.orgunit1College of Social Sciences and Humanities
local.publication.orgunit2Department of Media and Visual Arts
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relation.isOrgUnitOfPublication.latestForDiscovery483fa792-2b89-4020-9073-eb4f497ee3fd
relation.isParentOrgUnitOfPublication3f7621e3-0d26-42c2-af64-58a329522794
relation.isParentOrgUnitOfPublication.latestForDiscovery3f7621e3-0d26-42c2-af64-58a329522794

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