Publication:
Generation of 3D human models and animations using simple sketches

dc.contributor.coauthorSahillioğlu, Y.
dc.contributor.departmentN/A
dc.contributor.departmentDepartment of Computer Engineering
dc.contributor.kuauthorAkman, Alican
dc.contributor.kuauthorSezgin, Tevfik Metin
dc.contributor.kuprofileMaster Student
dc.contributor.kuprofileFaculty Member
dc.contributor.otherDepartment of Computer Engineering
dc.contributor.schoolcollegeinstituteGraduate School of Sciences and Engineering
dc.contributor.schoolcollegeinstituteCollege of Engineering
dc.contributor.yokidN/A
dc.contributor.yokid18632
dc.date.accessioned2024-11-10T00:05:15Z
dc.date.issued2020
dc.description.abstractGenerating 3D models from 2D images or sketches is a widely studied important problem in computer graphics. We describe the first method to generate a 3D human model from a single sketched stick figure. In contrast to the existing human modeling techniques, our method requires neither a statistical body shape model nor a rigged 3D character model. We exploit Variational Autoencoders to develop a novel framework capable of transitioning from a simple 2D stick figure sketch, to a corresponding 3D human model. Our network learns the mapping between the input sketch and the output 3D model. Furthermore, our model learns the embedding space around these models. We demonstrate that our network can generate not only 3D models, but also 3D animations through interpolation and extrapolation in the learned embedding space. Extensive experiments show that our model learns to generate reasonable 3D models and animations. © 2020 Canadian Information Processing Society. All rights reserved.
dc.description.indexedbyScopus
dc.description.openaccessYES
dc.description.publisherscopeInternational
dc.description.sponsorshipCanadian Human-Computer Communications Society (CHCCS) / Societe Canadienne du Dialogue Humain-Machine (CHCCS/SCDHM)
dc.description.sponsorshipUniversity of Toronto
dc.description.volume2020-May
dc.identifier.doiN/A
dc.identifier.issn0713-5424
dc.identifier.linkhttps://www.scopus.com/inward/record.uri?eid=2-s2.0-85086005616&partnerID=40&md5=7a1135696319ddea89efb583f9bbcadd
dc.identifier.quartileN/A
dc.identifier.scopus2-s2.0-85086005616
dc.identifier.urihttps://hdl.handle.net/20.500.14288/16410
dc.keywordsComputing methodologies
dc.keywordsComputing methodologies
dc.keywordsLearning latent representations
dc.keywordsNeural networks Embeddings
dc.keywordsThree dimensional computer graphics
dc.keywords2D images
dc.keywords3D animation
dc.keywords3D characters
dc.keywords3D human modeling
dc.keywords3D human models
dc.keywordsAutoencoders
dc.languageEnglish
dc.publisherCanadian Information Processing Society
dc.sourceProceedings - Graphics Interface
dc.subjectSketch recognition
dc.subjectHand
dc.subjectLine drawing
dc.titleGeneration of 3D human models and animations using simple sketches
dc.typeConference proceeding
dspace.entity.typePublication
local.contributor.authorid0000-0002-8010-6897
local.contributor.authorid0000-0002-1524-1646
local.contributor.kuauthorAkman, Alican
local.contributor.kuauthorSezgin, Tevfik Metin
relation.isOrgUnitOfPublication89352e43-bf09-4ef4-82f6-6f9d0174ebae
relation.isOrgUnitOfPublication.latestForDiscovery89352e43-bf09-4ef4-82f6-6f9d0174ebae

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