Publication:
Peer-to-peer system design for adaptive 3D video streaming

dc.contributor.departmentDepartment of Electrical and Electronics Engineering
dc.contributor.departmentGraduate School of Sciences and Engineering
dc.contributor.kuauthorGürler, Cihat Göktuğ
dc.contributor.kuauthorTekalp, Ahmet Murat
dc.contributor.schoolcollegeinstituteCollege of Engineering
dc.contributor.schoolcollegeinstituteGRADUATE SCHOOL OF SCIENCES AND ENGINEERING
dc.date.accessioned2024-11-09T23:53:07Z
dc.date.issued2013
dc.description.abstract3D video is destined to be available in homes and mobile devices. Stereoscopic TV broadcasts have already begun in frame-compatible format for stereoscopic 3D. The natural next step is to deliver 3D content in the form of multiview video (MVV) that enables a natural glasses-free 3D experience. Unfortunately, the number of views needed to drive multiview displays varies depending on the price vs. quality trade-off. Therefore, the bitrate requirement of MVV content changes according to users-display technology, making transmission over fixed bit rate channels inefficient. IP provides a flexible transport mechanism for 3D content; however, wellknown problems such as fluctuations in available link capacity and varying transmission delays pose challenges to 3D video services over the Internet. In this study, we discuss quality-ofexperience-aware rate adaptation methods specific to 3D video and efficient encoding schemes. Then, we introduce a framework to design P2P overlays to deliver 3D video. P2P overlays offer a promising approach to alleviate the high bandwidth requirement of MVV. Furthermore, two use case scenarios are provided to show the discussed methods can help to make 3D video delivery practical over the Internet.
dc.description.indexedbyWOS
dc.description.indexedbyScopus
dc.description.issue5
dc.description.openaccessYES
dc.description.publisherscopeInternational
dc.description.sponsoredbyTubitakEuN/A
dc.description.volume51
dc.identifier.doi10.1109/MCOM.2013.6515054
dc.identifier.issn0163-6804
dc.identifier.quartileQ1
dc.identifier.scopus2-s2.0-84877858355
dc.identifier.urihttps://doi.org/10.1109/MCOM.2013.6515054
dc.identifier.urihttps://hdl.handle.net/20.500.14288/14965
dc.identifier.wos318998600013
dc.keywords3D video streaming
dc.keywordsEfficient encoding
dc.keywordsFrame-compatible formats
dc.keywordsMulti-view displays
dc.keywordsPeer-to-Peer system
dc.keywordsTransmission delays
dc.keywordsTransport mechanism
dc.keywordsUse case scenario
dc.keywordsInternet
dc.keywordsInternet protocols
dc.keywordsMobile devices
dc.keywordsTelevision broadcasting
dc.keywordsVideo streaming
dc.keywordsThree dimensional computer graphics
dc.language.isoeng
dc.publisherInstitute of Electrical and Electronics Engineers (IEEE)
dc.relation.ispartofIEEE Communications Magazine
dc.subjectEngineering
dc.subjectElectrical electronics engineering
dc.subjectTelecommunications
dc.titlePeer-to-peer system design for adaptive 3D video streaming
dc.typeJournal Article
dspace.entity.typePublication
local.contributor.kuauthorGürler, Cihat Göktuğ
local.contributor.kuauthorTekalp, Ahmet Murat
local.publication.orgunit1GRADUATE SCHOOL OF SCIENCES AND ENGINEERING
local.publication.orgunit1College of Engineering
local.publication.orgunit2Department of Electrical and Electronics Engineering
local.publication.orgunit2Graduate School of Sciences and Engineering
relation.isOrgUnitOfPublication21598063-a7c5-420d-91ba-0cc9b2db0ea0
relation.isOrgUnitOfPublication3fc31c89-e803-4eb1-af6b-6258bc42c3d8
relation.isOrgUnitOfPublication.latestForDiscovery21598063-a7c5-420d-91ba-0cc9b2db0ea0
relation.isParentOrgUnitOfPublication8e756b23-2d4a-4ce8-b1b3-62c794a8c164
relation.isParentOrgUnitOfPublication434c9663-2b11-4e66-9399-c863e2ebae43
relation.isParentOrgUnitOfPublication.latestForDiscovery8e756b23-2d4a-4ce8-b1b3-62c794a8c164

Files