Publication:
A game theoretic model and empirical analysis of spammer strategies

dc.contributor.coauthorParameswaran, Manoj
dc.contributor.coauthorRui, Huaxia
dc.contributor.coauthorWhinston, Andrew B.
dc.contributor.departmentDepartment of Business Administration
dc.contributor.kuauthorSayın, Serpil
dc.contributor.kuprofileFaculty Member
dc.contributor.otherDepartment of Business Administration
dc.contributor.schoolcollegeinstituteCollege of Administrative Sciences and Economics
dc.contributor.yokid6755
dc.date.accessioned2024-11-09T23:53:37Z
dc.date.issued2010
dc.description.abstractNetwork security problems are deteriorating worldwide, and can potentially undermine the growth of the digital economy and imperil the multitude of innovations that have been a significant driver of economic growth as well as providing increased services to individuals, businesses, and governments. The emergence of botnets as a powerful force undermining security has raised new and important issues. In particular, the difficulty of detection, elimination and prevention of botnets or spam caused thereof on an absolute scale using computing technologies alone have focused attention on studying behavior patterns of botnets and spammers, to help devise better countermeasures. This paper has two objectives; first to introduce a theoretical modeling approach to spammer behavior and derivation of the model, and second, to compare some of the derivations with data that has been collected from blocklist organizations. By making inferences about the blocklist rules, the spammer can strategize to maximize the amount of spam sent, and we find evidence of spammers using multiple strategies. The blocklist can achieve reduction of spam by investigating longer history of a node's behavior instead of focusing on detection alone. While some of the derivations seem consistent with the data there is considerable room for modification and extension of the modeling approach. The paper concludes with suggestion for the extension of the model.
dc.description.indexedbyScopus
dc.description.openaccessYES
dc.description.publisherscopeInternational
dc.description.sponsoredbyTubitakEuN/A
dc.description.sponsorshipComcast
dc.description.sponsorshipGoogle
dc.description.sponsorshipMicrosoft
dc.identifier.doiN/A
dc.identifier.linkhttps://www.scopus.com/inward/record.uri?eid=2-s2.0-84904816246andpartnerID=40andmd5=d6ad06a890fbd1a8563646c5dd888fe9
dc.identifier.quartileN/A
dc.identifier.scopus2-s2.0-84904816246
dc.identifier.uriN/A
dc.identifier.urihttps://hdl.handle.net/20.500.14288/15055
dc.keywordsEconomics
dc.keywordsBehavior patterns
dc.keywordsComputing technology
dc.keywordsEconomic growths
dc.keywordsEmpirical analysis
dc.keywordsGame-theoretic model
dc.keywordsMultiple strategy
dc.keywordsNetwork security problems
dc.keywordsTheoretical modeling
dc.keywordsInternet
dc.languageEnglish
dc.publisherConference on Email and Anti-Spam, CEAS
dc.source7th Annual Collaboration, Electronic Messaging, Anti-Abuse and Spam Conference, CEAS 2010
dc.subjectBusiness administration
dc.titleA game theoretic model and empirical analysis of spammer strategies
dc.typeConference proceeding
dspace.entity.typePublication
local.contributor.authorid0000-0002-3672-0769
local.contributor.kuauthorSayın, Serpil
relation.isOrgUnitOfPublicationca286af4-45fd-463c-a264-5b47d5caf520
relation.isOrgUnitOfPublication.latestForDiscoveryca286af4-45fd-463c-a264-5b47d5caf520

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