Publication:
Foveated near-eye display using computational holography

dc.contributor.departmentDepartment of Electrical and Electronics Engineering
dc.contributor.kuauthorCem, Ali
dc.contributor.kuauthorHedili, M. Kıvanç
dc.contributor.kuauthorUlusoy, Erdem
dc.contributor.kuauthorÜrey, Hakan
dc.contributor.kuprofileFaculty Member
dc.contributor.otherDepartment of Electrical and Electronics Engineering
dc.contributor.schoolcollegeinstituteGraduate School of Sciences and Engineering
dc.contributor.schoolcollegeinstituteCollege of Engineering
dc.contributor.yokidN/A
dc.contributor.yokidN/A
dc.contributor.yokid111927
dc.contributor.yokid8579
dc.date.accessioned2024-11-09T11:39:54Z
dc.date.issued2020
dc.description.abstractHolographic display is the only technology that can offer true 3D with all the required depth cues. Holographic head-worn displays (HWD) can provide continuous depth planes with the correct stereoscopic disparity for a comfortable 3D experience. Existing HWD approaches have small field-of-view (FOV) and small exit pupil size, which are limited by the spatial light modulator (SLM). Conventional holographic HWDs are limited to about 20° × 11° FOV using a 4 K SLM panel and have fixed FOV. We present a new optical architecture that can overcome those limitations and substantially extend the FOV supported by the SLM. Our architecture, which does not contain any moving parts, automatically follows the gaze of the viewer’s pupil. Moreover, it mimics human vision by providing varying resolution across the FOV resulting in better utilization of the available space-bandwidth product of the SLM. We propose a system that can provide 28° × 28° instantaneous FOV within an extended FOV (the field of view that is covered by steering the instantaneous FOV in space) of 60° × 40° using a 4 K SLM, effectively providing a total enhancement of > 3 × in instantaneous FOV area, > 10 × in extended FOV area and the space-bandwidth product. We demonstrated 20° × 20° instantaneous FOV and 40° × 20° extended FOV in the experiments.
dc.description.fulltextYES
dc.description.indexedbyWoS
dc.description.indexedbyScopus
dc.description.indexedbyPubMed
dc.description.openaccessYES
dc.description.publisherscopeInternational
dc.description.sponsoredbyTubitakEuEU
dc.description.sponsorshipEuropean Union (European Union)
dc.description.sponsorshipEuropean Research Council (ERC), ERC-AdG Advanced Grant Agreement
dc.description.versionPublisher version
dc.description.volume10
dc.formatpdf
dc.identifier.doi10.1038/s41598-020-71986-9
dc.identifier.embargoNO
dc.identifier.filenameinventorynoIR02407
dc.identifier.issn2045-2322
dc.identifier.linkhttps://doi.org/10.1038/s41598-020-71986-9
dc.identifier.quartileQ2
dc.identifier.scopus2-s2.0-85090498144
dc.identifier.urihttps://hdl.handle.net/20.500.14288/171
dc.identifier.wos571915100026
dc.keywordsAlgorithm
dc.keywordsSystem
dc.languageEnglish
dc.publisherNature Publishing Group (NPG)
dc.relation.grantno340200
dc.relation.urihttp://cdm21054.contentdm.oclc.org/cdm/ref/collection/IR/id/9043
dc.sourceScientific Reports
dc.subjectScience and technology
dc.titleFoveated near-eye display using computational holography
dc.typeJournal Article
dspace.entity.typePublication
local.contributor.authoridN/A
local.contributor.authoridN/A
local.contributor.authoridN/A
local.contributor.authorid0000-0002-2031-7967
local.contributor.kuauthorCem, Ali
local.contributor.kuauthorHedili, M. Kıvanç
local.contributor.kuauthorUlusoy, Erdem
local.contributor.kuauthorÜrey, Hakan
relation.isOrgUnitOfPublication21598063-a7c5-420d-91ba-0cc9b2db0ea0
relation.isOrgUnitOfPublication.latestForDiscovery21598063-a7c5-420d-91ba-0cc9b2db0ea0

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