Publication:
The effect of 2 different distraction methods on pain, fear, and anxiety levels during venous blood draw in children in a pediatric emergency unit: a randomized controlled study

dc.contributor.coauthorAkarsu, Özlem
dc.contributor.coauthorKılınç, Derya
dc.contributor.departmentN/A
dc.contributor.kuauthorSemerci, Remziye
dc.contributor.kuprofileFaculty Member
dc.contributor.schoolcollegeinstituteSchool of Nursing
dc.contributor.yokid216754
dc.date.accessioned2024-11-09T23:43:17Z
dc.date.issued2023
dc.description.abstractBackground: Blood draw procedures can cause pain, fear, and anxiety in the pediatric population. Purpose: to compare the effects of watching cartoons either with virtual reality (VR) or via a tablet on pain, fear, and anxiety during venous blood draw procedures in children. Methods: A randomized controlled study was conducted with 159 children aged 5 to 12 years in the pediatric emergency unit. The 3 groups included cartoons with VR (n = 53) or a tablet (n = 53), and a control group (n = 53). Results: Children in the 2 intervention groups had lower perceptions of pain, fear, and anxiety, with those watching cartoons via VR having the lowest perceptions. Conclusions: Findings from this study showed a reduction in the perception of pain, fear, and anxiety in children who watched cartoons with VR or tablets during blood draw procedures. Nurses should consider using these nonpharmacological methods to reduce pain, fear, and anxiety, among pediatric patients.
dc.description.indexedbyPubMed
dc.description.indexedbyScopus
dc.description.issue-
dc.description.openaccessNO
dc.description.publisherscopeInternational
dc.description.sponsoredbyTubitakEuN/A
dc.description.volume-
dc.identifier.doi10.1097/NCQ.0000000000000709
dc.identifier.eissn1550-5065
dc.identifier.issn1057-3631
dc.identifier.quartileQ4
dc.identifier.scopus2-s2.0-85168777508
dc.identifier.urihttp://dx.doi.org/10.1097/NCQ.0000000000000709
dc.identifier.urihttps://hdl.handle.net/20.500.14288/13466
dc.identifier.wos1053188000001
dc.keywordsAnxiety
dc.keywordsBlood draw
dc.keywordsDigital technology distraction
dc.keywordsFear
dc.keywordsPain
dc.keywordsPediatric emergency
dc.keywordsPediatric nurse
dc.keywordsVirtual reality
dc.languageEnglish
dc.publisherLippincott Williams and Wilkins (LWW)
dc.sourceJournal of Nursing Care Quality
dc.subjectNursing
dc.subjectQuality control
dc.subjectQuality assurance health care
dc.titleThe effect of 2 different distraction methods on pain, fear, and anxiety levels during venous blood draw in children in a pediatric emergency unit: a randomized controlled study
dc.typeJournal Article
dspace.entity.typePublication
local.contributor.authorid0000-0003-1999-9179
local.contributor.kuauthorSemerci, Remziye

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