Malleability of spatial skills: bridging developmental psychology and toy design for joyful STEAM development
dc.contributor.authorid | 0000-0002-0859-585X | |
dc.contributor.authorid | 0000-0002-0190-7988 | |
dc.contributor.authorid | 0000-0001-9057-7556 | |
dc.contributor.authorid | N/A | |
dc.contributor.authorid | N/A | |
dc.contributor.coauthor | Ersan, Melisa | |
dc.contributor.department | Department of Media and Visual Arts | |
dc.contributor.department | Department of Psychology | |
dc.contributor.department | Department of Psychology | |
dc.contributor.department | N/A | |
dc.contributor.department | Department of Psychology | |
dc.contributor.kuauthor | Coşkun, Aykut | |
dc.contributor.kuauthor | Göksun, Tilbe | |
dc.contributor.kuauthor | Küntay, Aylin C. | |
dc.contributor.kuauthor | İleri, Çiğdem İrem | |
dc.contributor.kuauthor | Kalaça, Duru | |
dc.contributor.kuprofile | Faculty Member | |
dc.contributor.kuprofile | Faculty Member | |
dc.contributor.kuprofile | Faculty Member | |
dc.contributor.kuprofile | PhD Student | |
dc.contributor.kuprofile | Undergraduate Student | |
dc.contributor.researchcenter | KU Arçelik Research Center for Creative Industries (KUAR) / KU Arçelik Yaratıcı Endüstriler Uygulama ve Araştırma Merkezi (KUAR) | |
dc.contributor.schoolcollegeinstitute | College of Social Sciences and Humanities | |
dc.contributor.schoolcollegeinstitute | College of Social Sciences and Humanities | |
dc.contributor.schoolcollegeinstitute | College of Social Sciences and Humanities | |
dc.contributor.schoolcollegeinstitute | Graduate School of Social Sciences and Humanities | |
dc.contributor.schoolcollegeinstitute | College of Social Sciences and Humanities | |
dc.contributor.yokid | 165306 | |
dc.contributor.yokid | 47278 | |
dc.contributor.yokid | 178879 | |
dc.contributor.yokid | N/A | |
dc.contributor.yokid | N/A | |
dc.date.accessioned | 2025-01-19T10:31:43Z | |
dc.date.issued | 2023 | |
dc.description.abstract | Previous research has established that advances in spatial cognition predict STEAM success, and construction toys provide ample opportunities to foster spatial cognition. Despite various construction toy designs in the market, mostly brick-shaped building blocks are used in spatial cognition research. This group of toys is known to enhance mental rotation; however, mental rotation is not the only way to comprehend the environment three-dimensionally. More specifically, mental folding and perspective taking training have not received enough attention as they can also be enhanced with the construction toys, which are framed based on the 2x2 classification of spatial skills (intrinsic-static, intrinsic-dynamic, extrinsic-static, extrinsic-dynamic). To address these gaps, we compile evidence from both developmental psychology and toy design fields to show the central role played by mental folding and perspective taking skills as well as the importance of the variety in toy designs. The review was conducted systematically by searching peer reviewed design and psychology journals and conference proceedings. We suggest that, over and above their physical properties, construction toys offer affordances to elicit spatial language, gesture, and narrative among child-caregiver dyads. These interactions are essential for the development of spatial skills in both children and their caregivers. As developmental psychology and toy design fields are two domains that can contribute to the purpose of developing construction toys to boost spatial skills, we put forward six recommendations to bridge the current gaps between these fields. Consequently, new toy designs and empirical evidence regarding malleability of different spatial skills can contribute to the informal STEAM development. | |
dc.description.indexedby | WoS | |
dc.description.indexedby | Scopus | |
dc.description.indexedby | PubMed | |
dc.description.openaccess | Green Published, gold | |
dc.description.publisherscope | International | |
dc.description.volume | 14 | |
dc.identifier.doi | 10.3389/fpsyg.2023.1137003 | |
dc.identifier.issn | 1664-1078 | |
dc.identifier.quartile | Q2 | |
dc.identifier.scopus | 2-s2.0-85173091866 | |
dc.identifier.uri | https://doi.org/10.3389/fpsyg.2023.1137003 | |
dc.identifier.uri | https://hdl.handle.net/20.500.14288/26269 | |
dc.identifier.wos | 1074812000001 | |
dc.keywords | Informal STEAM development | |
dc.keywords | Toy design | |
dc.keywords | Construction toys | |
dc.keywords | Mental rotation | |
dc.keywords | Mental folding | |
dc.keywords | Perspective taking | |
dc.keywords | Spatial cognition | |
dc.language | en | |
dc.publisher | Frontiers Media Sa | |
dc.source | Frontiers in Psychology | |
dc.subject | Psychology | |
dc.title | Malleability of spatial skills: bridging developmental psychology and toy design for joyful STEAM development | |
dc.type | Review |