Researcher: Dağıdır, Can Hakan
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Publication Metadata only Wireless controller for interactive virtual reality games(Ieee, 2017) Yazıcı, Mahmut Sami; Ozmen, Laurence; Ulusoy, Erdem; N/A; Department of Electrical and Electronics Engineering; Department of Electrical and Electronics Engineering; Department of Electrical and Electronics Engineering; Department of Computer Engineering; Department of Mathematics; Department of Electrical and Electronics Engineering; Kazempourradi, Seyedmahdi; Öztürk, Seyfettin Onurhan; Erdemli, Murat Berke; Tuncer, Sidem Işıl; Dağıdır, Can Hakan; Ürey, Hakan; PhD Student; Undergraduate Student; Undergraduate Student; Undergraduate Student; Undergraduate Student; Undergraduate Student; Faculty Member; Department of Computer Engineering; Department of Mathematics; Department of Electrical and Electronics Engineering; Graduate School of Sciences and Engineering; College of Engineering; College of Engineering; College of Engineering; College of Engineering; College of Sciences; College of Engineering; N/A; N/A; N/A; N/A; N/A; N/A; 8579An array of tiny, low-cost, stand-alone and wireless inertial motion sensor units is designed and fabricated. These sensor units recognise gestures of a user, enabling a comfort control in game applications. Despite the wide usage of motion sensor units in various applications, we utilize an array of detached and low-cost controller units and an Oculus Rift DK2 to develop two VR games, for the first time. In one application, the user can control a spaceship movements by its hand movements. The other game is a first-person shooting game, in which an array of sensors are used for aiming and shooting purpose. This type of control provides the feeling of full immersion inside a VR environment. The developed sensor unit is a promising controller for a broad range of applications in virtual and augmented reality industry.Publication Open Access Wireless controller for interactive virtual reality games(Institute of Electrical and Electronics Engineers (IEEE), 2017) Department of Electrical and Electronics Engineering; Ulusoy, Erdem; Kazempourradi, Seyedmahdi; Ürey, Hakan; Öztürk, Seyfettin Onurhan; Erdemli, Murat Berke; Özmen, Levent; Dağıdır, Can Hakan; Tuncer, Sidem Işıl; Faculty Member; Department of Electrical and Electronics Engineering; College of Engineering; 111927; N/A; 8579; N/A; N/A; N/A; N/A; N/A; N/A; N/AAn array of tiny, low-cost, stand-alone and wireless inertial motion sensor units is designed and fabricated. These sensor units recognise gestures of a user, enabling a comfort control in game applications. Despite the wide usage of motion sensor units in various applications, we utilize an array of detached and low-cost controller units and an Oculus Rift DK2 to develop two VR games, for the first time. In one application, the user can control a spaceship movements by its hand movements. The other game is a first-person shooting game, in which an array of sensors are used for aiming and shooting purpose. This type of control provides the feeling of full immersion inside a VR environment. The developed sensor unit is a promising controller for a broad range of applications in virtual and augmented reality industry.