<link rel="stylesheet" href="styles.f3b1fba60ec7970c.css">

Publication:
The future of books and reading in HCI

Loading...
Thumbnail Image

Departments

Item type:Organizational Unit,
Item type:Organizational Unit,

School / College / Institute

Item type:Organizational Unit,

Program

Organization Authors

Co-Authors

Wozniak, Pawel W.

Lischke, Lars

Billinghurst, Mark

Date

Language

Embargo Status

N/A

Journal Title

Journal ISSN

Volume Title

Alternative Title

Abstract

Technology is fundamentally changing the reading experience and book design. While the invention of industry-scale printing transformed books into a mass product, interactive technology enables new types of engagement during reading. Books can have multifarious form factors; their visual representation can change in accordance to the environment and user needs. The aim of the workshop is to discuss emerging interactive book-related technologies (e.g. Augmented Reality or Tangible Interfaces) and elaborate on methodologies that can be used to evaluate content and the interplay between form and content. The workshop will investigate how novel technologies can inspire, support and enrich the reading experience.

Source

Publisher

Association for Computing Machinery

Citation

item.page.haspartof

Source

Proceedings of the Nordichi '16: The 9th Nordic Conference on Human-Computer Interaction - Game Changing Design

item.page.ispartofseries

item.page.edition

DOI

10.1145/2971485.2987684

item.page.datauri

item.page.link

Rights

N/A

Copyrights Note

Rights and licensing

N/A

Endorsement

Review

Supplemented By

Referenced By

Related Patent

Related Goal

Google Scholar
Scholar'da Ara ↗
4
Görüntülenme
0
İndirme
Altmetric
Dimensions
PlumX Metrikleri
BIP! Indicators