Publication:
Acting 2.0: when entertainment technology helps actors to perform

Placeholder

School / College / Institute

Program

KU Authors

Co-Authors

Kade, Daniel
Lindell, Rikard

Publication Date

Language

Embargo Status

Journal Title

Journal ISSN

Volume Title

Alternative Title

Abstract

Motion capture shoots involve a wide range of technology and entertainment production systems such as motion capture cameras, tracking software and digital environments to create entertainment applications. However, acting in this high-tech environment is still traditional and brings its own challenges to the actors. Good acting and imagination skills are highly needed for many motion capture shoots to deliver satisfying results. In our research, we are exploring how to support the actors and use a head-mounted projection display to create a mixed reality application helping actors to perform during motion capture shoots. This paper presents the latest enhancements of our head-mounted projection display application and discusses the use of this technology for motion capture acting as well as the potential use for entertainment purposes.

Source

Publisher

Assoc Computing Machinery

Subject

Computer science, Electrical electronics engineering

Citation

Has Part

Source

12th Advances in Computer Entertainment Technology Conference (ACE15)

Book Series Title

Edition

DOI

10.1145/2832932.2832984

item.page.datauri

Link

Rights

Copyrights Note

Endorsement

Review

Supplemented By

Referenced By

0

Views

0

Downloads

View PlumX Details