Publication: Flow state feedback through sports wearables: a case study on tennis
dc.contributor.department | Department of Electrical and Electronics Engineering | |
dc.contributor.department | Department of Computer Engineering | |
dc.contributor.department | Department of Psychology | |
dc.contributor.department | Graduate School of Sciences and Engineering | |
dc.contributor.department | Graduate School of Social Sciences and Humanities | |
dc.contributor.department | KUAR (KU Arçelik Research Center for Creative Industries) | |
dc.contributor.department | KUTTAM (Koç University Research Center for Translational Medicine) | |
dc.contributor.kuauthor | Akgün, Barış | |
dc.contributor.kuauthor | Coşkun, Aykut | |
dc.contributor.kuauthor | Eskenazi, Terry | |
dc.contributor.kuauthor | Havlucu, Hayati | |
dc.contributor.kuauthor | Onbaşlı, Mehmet Cengiz | |
dc.contributor.kuauthor | Özcan, Oğuzhan | |
dc.contributor.schoolcollegeinstitute | College of Engineering | |
dc.contributor.schoolcollegeinstitute | College of Social Sciences and Humanities | |
dc.contributor.schoolcollegeinstitute | GRADUATE SCHOOL OF SCIENCES AND ENGINEERING | |
dc.contributor.schoolcollegeinstitute | GRADUATE SCHOOL OF SOCIAL SCIENCES AND HUMANITIES | |
dc.contributor.schoolcollegeinstitute | Research Center | |
dc.date.accessioned | 2024-11-09T12:26:42Z | |
dc.date.issued | 2018 | |
dc.description.abstract | Flow state is a psychological state of optimal performance. To experience flow state, one needs to receive unambiguous feedback. Previous studies have described activities with internalized feedback modalities (e.g. visual). However, they do not offer any appropriate feedback modality for the activities that may benefit from external feedback, such as opponent-based sports. Addressing the issue, we adopted a research through design process and considered tennis as our case, in which players can benefit from attaining flow [1]. This pictorial reveals our approach to design 6 wearable device concepts under 3 design themes as future directions for design practitioners and researchers. | |
dc.description.fulltext | YES | |
dc.description.indexedby | WOS | |
dc.description.indexedby | Scopus | |
dc.description.openaccess | YES | |
dc.description.publisherscope | International | |
dc.description.sponsoredbyTubitakEu | N/A | |
dc.description.sponsorship | N/A | |
dc.description.version | Author's final manuscript | |
dc.identifier.doi | 10.1145/3196709.3196807 | |
dc.identifier.embargo | NO | |
dc.identifier.filenameinventoryno | IR01761 | |
dc.identifier.isbn | 9781450351980 | |
dc.identifier.quartile | N/A | |
dc.identifier.scopus | 2-s2.0-85054016246 | |
dc.identifier.uri | https://doi.org/10.1145/3196709.3196807 | |
dc.identifier.wos | 478673400086 | |
dc.keywords | Flow state | |
dc.keywords | Psychophysiology | |
dc.keywords | Feedback | |
dc.keywords | Sports wearable technology | |
dc.keywords | Tennis | |
dc.keywords | Research through design | |
dc.language.iso | eng | |
dc.publisher | Association for Computing Machinery (ACM) | |
dc.relation.grantno | NA | |
dc.relation.ispartof | DIS 2018: Companion Publication of the 2018 Designing Interactive Systems Conference | |
dc.relation.uri | http://cdm21054.contentdm.oclc.org/cdm/ref/collection/IR/id/8530 | |
dc.subject | Computer science, theory and methods | |
dc.subject | Engineering, electrical and electronic | |
dc.title | Flow state feedback through sports wearables: a case study on tennis | |
dc.type | Conference Proceeding | |
dspace.entity.type | Publication | |
local.contributor.kuauthor | Onbaşlı, Mehmet Cengiz | |
local.contributor.kuauthor | Coşkun, Aykut | |
local.contributor.kuauthor | Özcan, Oğuzhan | |
local.contributor.kuauthor | Eskenazi, Terry | |
local.contributor.kuauthor | Akgün, Barış | |
local.contributor.kuauthor | Havlucu, Hayati | |
local.publication.orgunit1 | GRADUATE SCHOOL OF SCIENCES AND ENGINEERING | |
local.publication.orgunit1 | GRADUATE SCHOOL OF SOCIAL SCIENCES AND HUMANITIES | |
local.publication.orgunit1 | College of Social Sciences and Humanities | |
local.publication.orgunit1 | Research Center | |
local.publication.orgunit1 | College of Engineering | |
local.publication.orgunit2 | KUAR (KU Arçelik Research Center for Creative Industries) | |
local.publication.orgunit2 | KUTTAM (Koç University Research Center for Translational Medicine) | |
local.publication.orgunit2 | Department of Computer Engineering | |
local.publication.orgunit2 | Department of Electrical and Electronics Engineering | |
local.publication.orgunit2 | Department of Psychology | |
local.publication.orgunit2 | Graduate School of Sciences and Engineering | |
local.publication.orgunit2 | Graduate School of Social Sciences and Humanities | |
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