Publication: User oriented design speculation and implications for an arm-worn wearable device for table-top role-playing games
Loading...
Program
KU-Authors
Organization Authors
Co-Authors
Date
Language
Embargo Status
N/A
Journal Title
Journal ISSN
Volume Title
Alternative Title
Abstract
Augmenting table-top role-playing games (TTRPG) with computers is an extensive research area. Nevertheless, wearable devices were not considered a part of TTRPG before. Previous studies speculate that wearables may be valuable additions for games by altering many aspects some of which can address TTRPG such as character identification. Still, we did not encounter a player oriented exploratory study which suggests possible utilization ways for these devices. Therefore, we organized a participatory design workshop with 25 participants aiming at eliciting ideas from users to produce design knowledge about the interaction techniques, actions, visual properties and the GM's role. We also wanted to understand users' overall reactions to the idea of wearables in TTRPG. The workshop resulted in 5 conceptual device designs which led to design implications that can guide designers in this unexplored area. Moreover, we proposed a speculative arm-worn device drawing upon these implications.
Source
Publisher
Springer Nature
Subject
Citation
item.page.haspartof
Source
Design, User Experience, And Usability: Designing Pleasurable Experiences, Duxu 2017, Pt Ii
item.page.ispartofseries
item.page.edition
DOI
10.1007/978-3-319-58637-3_50
item.page.datauri
item.page.link
Rights
N/A
Copyrights Note
Rights and licensing
N/A
