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GROW: a smart bottle that uses its surface as an ambient display to motivate daily water intake

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Water is an essential nutrient for human health. However, individuals may ignore drinking enough water due to the rush of everyday life. We present Grow, a conceptual smart bottle prototype designed to encourage users to drink water regularly. Our concept utilizes bottle surface as an ambient display instead of a traditional screen-based display to give feedback. Grow tracks daily water intake through an embedded liquid level sensor. It gives positive, abstract, non-intrusive and aesthetic feedback through heating up different parts of a thermo-chromic print on its surface (a tree image). We also present the results of a user study exploring 10 prospective users' reactions to Grow as well as their expectations of smart water bottles in general.

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Assoc Computing Machinery

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Computer science, Cybernetics

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Chi 2018: Extended Abstracts of the 2018 Chi Conference on Human Factors in Computing Systems

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10.1145/3170427.3188521

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