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Wireless controller for interactive virtual reality games

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Yazıcı, Mahmut Sami
Ozmen, Laurence
Ulusoy, Erdem

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An array of tiny, low-cost, stand-alone and wireless inertial motion sensor units is designed and fabricated. These sensor units recognise gestures of a user, enabling a comfort control in game applications. Despite the wide usage of motion sensor units in various applications, we utilize an array of detached and low-cost controller units and an Oculus Rift DK2 to develop two VR games, for the first time. In one application, the user can control a spaceship movements by its hand movements. The other game is a first-person shooting game, in which an array of sensors are used for aiming and shooting purpose. This type of control provides the feeling of full immersion inside a VR environment. The developed sensor unit is a promising controller for a broad range of applications in virtual and augmented reality industry.

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Ieee

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Engineering, Electrical and electronic engineering

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2017 3dtv Conference: The True Vision - Capture, Transmission And Display Of 3d Video (3dtv-Con)

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