Publication: Sensation: Measuring the effects of a human-to-human social touch based controller on the player experience
Program
KU Authors
Co-Authors
N/A
Advisor
Publication Date
2016
Language
English
Type
Conference proceeding
Journal Title
Journal ISSN
Volume Title
Abstract
We observe an increasing interest on usage of full-body interaction in games. However, human-to-human social touch interaction has not been implemented as a sophisticated gaming apparatus. To address this, we designed the Sensation, a device for detecting touch patterns between players, and introduce the game, Shape Destroy, which is a collaborative game designed to be played with social touch. To understand if usage of social touch has a meaningful contribution to the overall player experience in collaborative games we conducted a user study with 30 participants. Participants played the same game using i) the Sensation and ii) a gamepad, and completed a set of questionnaires aimed at measuring the immersion levels. As a result, the collected data and our observations indicated an increase in general, shared, ludic and affective involvement with significant differences. Thus, human-to-human touch can be considered a promising control method for collaborative physical games.
Description
Source:
34th Annual Chi Conference On Human Factors In Computing Systems, Chi 2016
Publisher:
Assoc Computing Machinery
Keywords:
Subject
Computer science, Artificial intelligence, Software engineering